It's beside the point because it's a custom python script, hair splitting aside! You're implying the transition is as easy as mastering a programming language. Isn't that honestly a fallacious argument...?
your best to ignore mel, or use the c++ api or python api for it all http://docs.autodesk.com/MAYAUL/2013/ENU/Maya-API-Documentation/files/Writing_File_Translators.htm
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I don't I'm afraid - not a blender person. You can dump a stream of positions out of both systems and they both have python bindings so it should be possible.
You can't register custom GLSL shaders with Mari via the Python API. This is an advanced feature in the full version that lets people match the Mari viewport to their in game shaders .