Fellow polycounter @kaptainkernals made this script at my request, and it's really sped up my workflow a lot. Essentially, it allows you to setup a separate hotkey to rotate/scale using the 3d Cursor or Active Element as Pivot, but it resets to your pivot settings as they were when you're done.…
@derphouse : still in dev : https://developer.blender.org/D1465 @fmdbl : I didn't test myself the 2.46 and what exactly are the boost but I've already link test video who shows great perfs (object mode) : [ame]https://www.youtube.com/watch?v=J7rcKQ39cIA[/ame] So yes, that's the early steps, one of the main task of 2.8…
KDITD : I find that the sculpting mode is actually a pretty good common ground between the Zbrush and Mudbox paradigms, and in some cases it can be more intuitive than both. For instance, having instantaneous control on the profile curve of the brush is awesome, and neither Zbrush and Mudbox are offer such a fluid workflow…
Well, in a way this issue is a bit ironic given that the selection paradigm in Blender is actually pretty damn good compared to most other software :) Here there is probably a very specific reason why it isn't picking the one object that you want ("it's not a bug, it's a feature"), hence I don't think this behavior can be…
@musahidan Thats very true. Here is a vid showing animating with the addon: https://www.youtube.com/watch?v=rY2MrpxW7WU It is the first release version. The dev will probbly add more features in time if the sales do well I hope. The bones are easy to select with xray mode turned on.so u don't select the mesh only the bones…
@thomasp according to this line of the 2.8 source, the use of mipmaps is hardcoded to always be ON when supported by the hardware: https://developer.blender.org/diffusion/B/browse/master/source/blender/windowmanager/intern/wm_init_exit.c$187 But there seems to be another mipmap setting on ImageTexture objects, where you…
@Udjani Setting up this shortcut through the context menu will add it to the Object Mode section of the keymap. To make it work in the 3D view independently of mode you need to add it to the 3D View (Global) section. Go to the Keymap tab in Preferences. Since you already created a shortcut it's quicker to search for it to…
Also, I don't know if you guys have been dealing with this same problem, but I'm having a extremely difficult time baking proper colors from Blender's materials. (The colors are always darker than the ones on Blender viewport when baked down in ID settings > colors from materials in Substance Painter.) Both on .obj and .…
@wilson66 We discussed the same thing just recently. That is nothing Blender can do anything about, that is a limitation of the OBJ file format. In OBJ there is no concept for what Blender calls an Object. OBJ only knows about mesh data. So I wager that this concatenated name is already created, when you export it. You can…
@justo just like I showed in the video, for full control set AS to 180 and manually mark sharps. Also, I use select by angle all the time in Max. I also got so used to this from modeling in Zbrush with Zmodeler and select flat island. Select linked flat faces is the closest in comparison. Instead of a toggle just assign a…