Did 99.8% of this at the end of 2023 so I feel like it's still appropriate to post in this thread. Concept for a boss idea for my small game project I've been working on. Tried to push my 2D abilities and figure things out in concept before moving to modeling. Can see a higher res image as well as modeling progress in my…
Welcome to Darsana! A standalone game in the works for the Darkplaces engine. Darsana is a combination of a fast paced first person shooter, and a simplified statistics system along with strategies that of an RPG. Darsana runs along the lines of a fantasy medieval time including magic, bows, medieval melee weapons, and…
@alec2002 If you check out my website, you can kind of see the level of concept art that I'm at that I'm actively using to communicate ideas to my boss. These situations have definitely been, up till now, times where design has a verbal description at best, so it's up to me to figure out what it looks like exactly on my…
Are you setting up any image planes in Maya? The eye/mouth proportions look alright, but it's difficult to compare your renders with the reference. I did a paintover for you to illustrate how the nose should look (You want to maintain the profile, but the nose lacks sideways dimenstion, some suggestion of nostrils, etc.)…
I've decided to do some exploring with some car paint material and putting it on my model, as well as improving the model itself so that it would display the true vision I had for this lightsaber. I do plan on improving the front part of the shroud by bringing it into ZBrush so I can bring out and play with the curvy…
thanks for the advice, everyone. @Justin- no worries there. That's actually one of the things I worry least about. I LOVE feathers and scales and fur and all will feature pretty prominently in my portfolio. Seeing so much bad bird anatomy in games and movies is what actually sparked the idea of me getting into the industry…
Looks good! Lovely Cthulhu-esque scene. If I had to crit it I would say look at where the walls meet the floor, its one of the first things I look for. Add dirt in the textures where it would build up against the skirting boards and maybe the piles of dead leaves (decals maybe?) from the concept. Your scene is a little…
I'll comment on the Mobster character. Concept. I think the reason you may be struggling to get the face to look like the concept is because the concept is fairly basic. In these cases I would create a mood board of existing mobster style characters, facial expressions, colours and styles that you can draw from. Reference…
Not sure what you mean by mm movement. The model was never intended for LP but more an exploration of the ZB 4R7 modeller and keyshot combination, except the numbers which were imported from Max. What good is it? Well in a 3Dapp I wouldn't have explored the shape. I didn't start with a concept and work through it like you…