Specialising is definitely better unless you're seriously set on being a generalist, can show it with a portfolio that shows you're equally as good at most things, and the level on all of them is good enough to get paid for. So I don't often recommend that path, no. For an Environment Artist or Level Designer. It is a…
I toggle back and forth between local, view and world so often I put it in a double tap script. Tap W, E, or R once and it selects that tool. Tap it again and it switches the gizmo between the modes. Super useful it saves me a bunch of time. Run the script and it shows up under the Customize menu under " MyTools", where…
http://www.n00bstories.com/image.fetch.php?id=1128809590 Update, nothing much really though, just fixed the tail, added a few things and changed a few things Cholden: Nifty thought about the ramming...funny thing is i actually hadn't even considered that, haha, but now i see why you thought that. I think he does need some…
Jesse - Thank you for taking the time to do a stellar crit for me, that's cool of you to take the time! This is in Marmoset, and one of my goals here was to get something custom all the way through and into a PBR with as much material read as possible. I think that somewhere along the line, I strayed and just started…
Thanks for the nice comments everyone. I've been hard at work revamping the waterfall scene. Alas I've had some computer issues and the machine is currently in teh shop, as it were. I thought I'd borrow a laptop to post a quick update (click to enlarge) Apart from the statues to either side of the entrance I;ve re-done…
1 - As far as I know, all the HDRIs from 3DO are curated from various HDRI resources online. You can't swap out HDRIs in 3DO right now but in the next update of 3DO this will be an option. 2 - Each HDRI has one directional light attached to it, these values are untweakable, and will likely remain so. You are right in that…
been cool to follow your various updates, nice to see you continually trying to improve it. For me... The diffuse work is a little too "generated looking", a lot of the edges of the metal panels have heavy scratching or wear. Think about how the panels are used,are object/people are likely to interact with them? (bump…
I wish I could get Onlive Desktop with 3dsMax and use it's servers for distributed rendering. That sounds tremendously helpful. Not to mention more RAM for running tons of apps simultaneously, cloud storage and "thin/portable clients" and even mobile 'clients'. There is also great potential for software developers because…
I have update my first post to add more infos about what I show on every screenshots to be more clear. sidx30 : Yes our engine is PBR and is using Reflectance maps and Gloss maps. _Kratos_ : Every time I can I use Substance to create texture sets and I always try to avoid using bitmap in my substances. The idea is to have…
Hey DashXero, Thanks for taking a look at Skate! When the idea was originally conceived it was meant to be nothing more than just a strict update for hypothetical use in a game. I agree there is a lot of symmetry on the upper torso, I could never really think of anyway to break it up. I really like the idea of a roller…