Ya I've been reading this book for a while ( [ame="https://www.amazon.com/MEL-Scripting-Character-Rig-Maya/dp/0321383532/ref=sr_1_3?ie=UTF8&qid=1328347790&sr=8-3"]Book[/ame] ), but its kind of dry and taking along time for me to go from reading it and using the concepts introduced in the book. What I'm really interested is…
Here's a great series on Lighting in UE4. Lot of useful information on static/dynamic setups and just overall workflows when someone starts to light a scene. It also talks about lightmaps and seam issues in the 2nd session. https://www.youtube.com/playlist?list=PLqfZolvobgUDAm-c41cDR8NDA79UKuN4b And here's his thread on…
Thanks! Just wanted to post my Anti-Mage beard here too. http://steamcommunity.com/sharedfiles/filedetails/?id=199234916&tscn=1386042679 and some progress on my Void set
Hey Travis, that sounds like an awesome script. Sadly i can't install it. I'm using Photshop CC and when i try to run it with the Extension Manager he tells me I need a Photshop64 13.0 -13.9 version. Am I doing something wrong?
My dad used to be into photography like 20 years ago, and he brought his lenses from Ukraine. Left to right, soviet Zenith Tair-11A 135 mm f/2.8 soviet Arsenal (I think) Granit-11N 80-200 mm f/4.6 DDR Carl Zeiss Jena Flektogon 20mm f/2.8 all manual (obv) but it's still kinda fun to use them. Haven't really taken anything…
UPDATED BONUS - Low Poly Melee Weapons (Comes bundled with every character Pack) These assets are specifically designed for iOS or Android development purposes. The Axe is 100 quad polygons, the baseball bat is 120 quad polygons, the machete is 130 quad polygons, the katana sword is 65 quad polygons and the pipe wrench is…
Hey Thatscrawykid I know this is cutting it by the wire as far as the deadline but I would look at your contrast and significantly scale it back. Your highlights are overblown and pure white. In pictures that doesnt sit well on the eyes. As humans we tend to overshoot what's actually more realistic and go overkill on…