I see you're rant and I'll add one of my own... I agree, for modeling it doesn't make much of a difference, when you get a little deeper into the pipeline like animation or scene building it starts to get a bit more important. The axis orientation is a pain for modelers because they have to rotate their model, its a…
The Pet Store Introduction Hi, here I am creating my project titled The Pet Store, which is game based off of motor skills, and providing a kooky environmental twist. This game has been well plotted out, and filled with rhythm of my debt to this industry. Goals * Faster modeling * Rendering properly * Impressive…
Wow, Thanks for all the replies everyone :D @Dan, LOL! Thanks :D I think you are right about the default ZB mat...i will change them all over once i can get into the files :) @Progg, Cheers! The site is hosted by Fasthosts and it can be quite slow sometimes...im going to look for a better host soon :) @marq4porsche Thanks…
That's awesome man. My wife and I finally started to focus on our health this past January. It was somewhat of a new years resolution, but I told myself it was a lifestyle change...not just something to do because it's the beginning of a new year. My starting weight was 220lbs and I'm now down to 200lbs. I'm 6'2, so this…
I'm not so sure our industry is existing beyond its means, just beyond the means at which publishers are confident they will turn a decent profit. Publishers want the same piece of the pie so we lose out before they do. When faced with an issue of waning demand they cut back on supply. With the GFC people either have far…
Ya it's been derailed a bit I guess (should have called it "Game Artist Tendencies" or something) but there have been a ton of awesome responses and I think the direction the conversation has gone is very interesting and informative. My 2 cents on the "new" topic of the thread: I am definitely a believer that games are an…
[ QUOTE ] best teacher I had at art school was the one that wasn't pussy footing around and told the truth, which happened to be that 99% of the students sucked and didn't put any effort in their art, he quit in disgust after about a year teaching there. [/ QUOTE ] Same here. I went to AI - San Diego. While some teachers…
Well built in cheats are still in on a fair amount on games at least on pc. I have to admit I'm not such a big fan of them. I mean I play to enjoy a game and at certain points have a challenge. I've played games with a way harder default difficulty than most of the games that are out now which do focus on the casual and…
Finally, some nerd talk, haha. A few things I should mention is the computer has been used by me alone for around 2 years (its the 2008 model). So its using the Quad core xeons that dont support hyperthreading or anything. I usually try and get a new system every 2 years if it will be fast enough to justify the price. Also…
JKM: since the first shadermodel 1 cards (geforce3...) it was possible to do skinning on the GPU. Basically with higher shader models, it became more efficient to do (can do more bones and more weights). This in fact is done, so what you heard is wrong geometry shaders are mostly good for "generating vertices", which was…