Hi everyone! This is my very first blog post about the project I started recently that I called Ancient Ruins. I want to set the entrance of a millenary temple into a tropical environment, located in a jungle in a realistic look. The goal is to work on modularity and the smooth integration of human structures into natural…
#Brick Wall and Roof Tiles Materials Small update! The brick wall and roof tiles materials are coming together, after gathering some references their overall look seems promising! Both of them have been lightly sculpted with the goal being to appear as normal-looking materials, not overly damaged or ruined =) References…
I do hope more studios move towards using an art test and the mandatory probation period to assess a candidates ability and competancy especially for junior roles and new hires over using the portfolio exclusively to evaluate this. Like at EA, on my project I didn't find any direct 1:1 correlation between a candidates…
Nice thread guys, I'll drop in a bit with my own experience. I'm no lead, but I had dealings with a few, good and bad ones. My first lead was a really good guy, he had all that was needed to be on that position. But he didn't have the time to do art and felt his skills would disappear completely after a couple of years. He…
{I posted this on another site and I'm hoping it's okay to cross post it here} Looking for an artist to make a VR avatar that can be used in Unreal Engine and controlled through motion capture: full face, fingers, body. Prefer an artist who also knows the ins and outs of Unreal Engine. Avatar will be female and anime-ish…
Its been a long time since I've updated! I've been way busy with work (plus I started modeling another character, thread here!) I've done a fair amount of noodling but I feel a bit stuck. Here is an updated turnaround. Plus some closeups of the jacket and bra. I don't intend on showing the model without the jacket over,…
Yikes! I can't believe its been 5 months since I've updated this. I got delayed by the artstation challenge and a bunch of other stuff. But I've improved and learned a lot since I last worked on this. Between that and all the awesome advice you guys gave me earlier I think I've made some significant improvements. Anyway…
Update: + Tweaked her nose. + Adjusted her clothing. Update: + Retouched her lips + Tweaked eyelids + Added eyelashes Repost: Comparing to his original concepts (posted above earlier) he lacks + lacks the elliptical eyes, which I feel will be implausible to pull off. His eyes would have to big enough to adjust his eyeslids…
yeah i'm definitely doing something wrong with the colour over life node - the particle system we use at work doesnt work in the same way. if the particle has a colour from the material then is the colour over life additive, multiplied or just replaces the particle colour? also is there any way to just use a greyscale…
I'm in agreement with everything that's been said here. I really hate spammy invites and status updates in my social media feeds. I also hate immersion killing ingame prompts asking me to spam my friends those kinds of things. IMHO, if you really want the "free" marketing and promotion that social media offers then just…