Dear, I'm using 3ds max 2017 and I'm on VRay render mode. I was using VRaymtl and Gradient plugin with VRay light. and so, my render view is just like on the top How can I do for get better render image without this glitches? I hope I can fix it :(
Hey guys, just a quick question...has anyone else had troubles running topogun in vista? I checked it out this week at work and loved it (running xp at work). I have vista at home and installed the demo but it crashes on opening. I did a quick search and I thought turning off DEP would help but no :( Any thoughts?
Hello dear friends! We decided to adjust the color of the pp-bizon, so that he more than met the requirements for finishing weapons Mil-Spec. Bright colors have been replaced with less crisp and clear. So it was restyled some elements of decoration :) http://steamcommunity.com/sharedfiles/filedetails/?id=684821321 in…
Dear Sir or Madam. I am a freelance 3d Design Artist and currently have no commissions. I'm looking for a job or a number of jobs supplying images for advertisments, etc. Some examples of my work; http://s34.photobucket.com/albums/d121/maloof101/?action=view¤t=77c.jpg Visit my portfolio for more examples of my work.
Dear polycounters, I did not find any tutorial on how to model a blueberry like this: For a schol project of mine I need to model it, though. Tried with a scatter object and also tried to put a particly system on a base shape and then use a blob mesh over it, but its not coming along. Does anyone have any advice?
Hello all, I would like to know more about how physics in wipeout games works. I'm all up to technical reading, examples, explanations, articles. I think I absorbed a lot of google knowledge on this topic but there might be some that I missed so feel free to post link here. thank you dear P-counters
I got aproached by some indie dev team because they liked the coinchenn larva model, and where looking for something similar for some creature models they needed so i thought i give it a chance and see what comes out of it. at least im getting most needed practice.
Thanks :) ! Yeah I`ll be going back to the skin once I`m done with the clothes. i still have to work a little more at specific parts of the head sculpt, like the ears. So I put it on a pause for now, but I def wanna work more on it later on :D
Trust me, lots of people would love to have such an option in PS...but unless Adobe does it, there's not a lot extension devs can do about it really...They don't give us any good access to image info (without reaaaaally processing it which would slow things down a lot)
Jordan... since I know you're watching this thread... could you give us the tiniest hint at when we might be able to get our hands on the iOS tools in UDK? Pretty please? Ballpark? Dec beta? Early 2011? 2012? Because I'm so damn excited!