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Re: Workshop bugs and problems
Reply by
ReMixx
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Mar 2015
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Dota 2
I don't know what you're talking about. This looks completely normal and not painful at all.
Re: Fire Extinguisher / Marmoset Toolbag 2
Reply by
JGreentheRookie
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Feb 2014
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3D Art Showcase & Critiques
Are we talking about the specular color map or do u mean the actual diffuse map. :)
Re: my new works 2009
Reply by
seforin
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Sep 2009
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3D Art Showcase & Critiques
this is like talking to a outsourcing studio, your geting a product but not what you are expecting at all :p
Re: Cintiq arms
Reply by
Justin Meisse
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May 2014
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General Discussion
the ergotron can handle the 22HD's but Skanker is talking about the 24HD monsters, those things are massive.
Re: MODO Ui question
Reply by
MisterSande
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Jul 2015
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Technical Talk
hey Warren, I was talking about the Z tool and , ofcourse, not about MODO itself <3
2 results
Re: Blacklight: Retribution
Reply by
Sean VanGorder
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Jul 2012
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General Discussion
steam: sxeseany in-game: hatexmosh69 daphz and ceebee talk big, but they bring dat weak shit.
2 results
Re: Texturing question
Reply by
gsokol
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Aug 2010
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Technical Talk
What do your uv's look like? Are you talking about tiling a texture on an object?
Re: Brittany Murphy........ Dead?
Reply by
odium
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Dec 2009
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General Discussion
This post makes total sense if read talking like a pikey (i.e. Brad Pitt in Snatch).
Re: JordanN's PS1 Art Thread: When 500 triangles was high res.
Reply by
ZacD
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Feb 2017
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This video kinda talks about it, https://youtu.be/VutzIK3DqZE?t=233 at around 3:30
8 results
Re: Seprate Texture For Alphas?
Reply by
haiddasalami
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Aug 2010
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Technical Talk
Do you mean this thread? Compression talk happens around 10-11 posts down.
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