Yeah, I originally missed that it was a PDF, because I was distracted by Alex Jones waging a war with his erection. He was going on about photoshop, and I thought initially that the other guy was making layers from selections in photoshop. Then I had to stop the video, because I couldn't take anymore of the interruptions…
Thanks guys. I'm finally back on this. The break kinda killed me. This is was an initial sketch just to get broken in. I'll have some more later in the week. Where I'll try to explore her a bit more. I haven't done my reading up on her story etc. So right now she's a bit of blank slate in my mind. :D
well unreal automaticly rescales head textures down to 512 and all the other textures to 1024, never got a 2048 texture in there to stay at it's initial size, after saving U3 compresses the textures so hard that they look worse then a rescaled 1024 version from photoshop, so i had to split my last character into 2 maps,…
I think it's both. :poly104: There's an editorial in this month's Game Developer about this issue, Brandon Sheffield relates developer tech publication to the aims of Gamasutra and GDMag themselves. He mentioned Insomniac Games' Nocturnal Initiative. It's all code-related (no pretty pics) but it's a great example of…
Wonderful sketches, specially those made on pencil. Yeah, the transition from pencil to tablet it's terrible - I myself I'm not done yet, although many years has passed since my first digital attempt. But why don't you use the best of two worlds? Make your initial drawing on pencil, scan and paint in PS? It works very well…
It's tough to be more than an annoyance as a scout, and really tough to score well on any tighter map, or against any decent team. Other than initial scout rushes, or situational play for intel that's halfway home, it's just hard to do more with the scout class than provide a distraction. I'd really like to see scout…
Noticed this Honestly taking what Rox said this initial influx? Will fall off. Its the newest pirated game. Once those whom have checked it out, and wouldn't buy it anyways (probably about 90% of those pirating). Those numbers will drop to the purchasers which give a real basis of whom bought it. After about two months…
dont have much useful input, but might help- we initially started using fbx but fairly quickly switched to collada. I believe one main reason was because we can debug anything in collada ourselves but not fbx, and updates are few and far between. support was not impressive i gather. I can't comment on the specific things…
We are watching you. Beware..... ...just kidding. My feelings regarding feedback are a mixed bag. Feedback is a great (and essential) tool in order to advance your abilities. However, this is a test of your current ability. If I were you I would use your initiative, play Runescape, analyze and break down the graphics…
Hey! Noice work there Ott! few points as Jesse has said please post wires,polycount and texture flats . The initial page is good and welllayed out ,but I don't like single images popping up into new windows. id make a single page for each model with the wires and a couple of finished shots on each of them. good stuff and…