Check the properties of your SceneCaptureCubeMapActor actor with F4. By default, the far clipping plane is set fairly close, so you'll be wanting to extend it to at least the radius of your skybox. :) While you're at it actually, you'll probably want to turn on Enable Fog' to get a more realistic reflection of your scene.…
I've run into that quite often, I paint a lot of skin weights and use viewport canvas as well as vertex paint, it always ends up getting screwed up and is pretty annoying. It seems to happen only when set to the nitrous viewport, not sure why. It's really fun when it doesn't get rid of the texture or shading and you're…
TBF, if he wasn't a student then and isn't one now then it wasn't actually free for him anyway. I'm not going to judge. I just wouldn't do it. Everybody's different. That said, I don't think that he's complaining so much as he's sighing out loud. It's more of a, "Well, it was fun while it lasted. On to the next party." I'm…
+1000 to everything Pior says, there are no absolute answers here. As far as "which is more important" the only reasonable answer is: it depends. It depends on the art style, it depends on the specific material you're creating, it depends on the engine and shaders and light and and and. Really, I've never in my career had…
If you look at the script that it calls when you use that hotkey/menu item, it actually says "SelectLoopOrBorder". There might be a way to make it only into "select loop" thing, since I think as soon as you have a border edge selected it will always go into "select the whole border!" mode. I might take a look... My little…
Never use the Mirror tool in Max's top toolbar. This tool applies a negative scale, which no game export formats interpret properly. As you've seen, they flip all the polygons instead. You can fix this by using Reset Xform, and adding a Normal modifier. But then it won't be an instance any more. Instances in Unity (or any…
these past 3 or 4 weeks the 21ux had dropped from 2000 to 1700. I thought it was because they were able to keep up with demand. apparently not. they were just getting rid of them. Anyway I bought one for 1700 thinking I was getting a deal. Now two weeks later after I bought it they announced the 22HD. Guess I got burned. I…
anyone happen to have data on how various engines handle certain items such as spec? Couple ideas i've had since are plans to add a toolbar and have the render technique selectable through there. Thinking also of realtime ambient occlusion as well (sorta curious about it and want to learn) I'm trying to think of a new way…
Looks great, you mentioned that you wanted to increase your productivity here's some ways get used to the shortcut keys in your application, create your own. Zbrush's interface has the best choice in optimization of toolbars and panels I've seen. Especially that you can place them anywhere you want in your workspace which…
press F11 (maxscript listener) - paste this script (into the white part,- not the pink one)disableSceneRedraw();modPanel.addModToSelection (Unwrap_UVW ()) ui:on$.modifiers[#unwrap_uvw].unwrap5.setShowMapSeams off;$.modifiers[#unwrap_uvw].unwrap5.setPeltAlwaysShowSeams on;$.modifiers[#unwrap_uvw].unwrap.DisplayMap…