My Steam Profile (from SteamDB) * Worth: 589,06 * Games owned: 51 * Games not played: 17 * Percentage: 33% * Hours spent: 805.8h Profile creation : 9 years ago (December 27, 2004 21:50:18 UTC) Most played games : Counter-Strike: Source : 312.1h (though I've only played GunGame for a few years now) Source SDK : 207.6h…
All right, another Q9450! I've got mine running at 3.45ghz on a Zalman air cooler, and I'm also rocking 8GB of RAM. My last upgrade in October was to add an Intel X-25M G2 80GB SSD hard drive as my boot drive (along with Windows 7). I installed the Adobe suite on it, and Photoshop loads with all of my brushes and plugins…
Hey, dpadam, thanks for joining the discussion. Thanks for clearing out the overdraw part. And isn't it the point of this whole discussion that GPU doesn't really care if it's 300tri or 800tri because of CPU Drawcall submission time? So that's basically when LoD doesn't really do much good. So you basically have to hold…
I have to say I havent seen many mobile games actually use normal maps. Retopologising the high res would be a good plan but you will have to make a seriously low poly model depending on your game, a whole mobile environement including all models can usually weigh in around 8000-10000 triangles. So just as a hypothetical…
Yep, you'll want an FX shader. I don't use Maya so I can't confirm if there's another way but use a shader -- once you are in the habit, your art will look so much better (like a proper game model, and you can texture it knowing how it will look in game rather than in Maya). There are plenty of them around - Xoliul works…
Engineering wise Central Lancashire is good for gameplay. Their design course is quite poor however. I'm not sure I could recommend doing a games course. There are 8000 jobs total in the UK games industry, and universities are pumping out 1500 odd games graduates a year. A traditional degree will help land a job whilst you…
thx! it's about 8000 triangles. i know it's a little much for an only diffuse character, but it was marely a practice for hand drawn textures. i should find a good technique for pojection texturing though. most parts here were made in ps, since i find it hard to paint fine details with viewport canvas or body paint. their…
I bought the computer about 3 years ago as a build it yourself kit. I found my old ram package and its ddr2 1000mhz but in the mobo manual it says max 800 mhz and max 8Gb could this give some kind of errors?
@SnowInChina Yeah the 650D is old with a pretty crappy Canon sensor. Canon sensors are generally pretty bad compared to Sony ones, especially the old ones. I think Canon has started to use Sony sensors recently, at least in some of their cameras. Overall, the A7III is an amazingly good camera for the money. Saying that, if…
Here's a simple one to get you by. No side view right now, sorry. Just the one I'm using for my quicky concept art. Slots are: Head 700/550 Shoulder 2000/1250 Weapon 500/300 Belt 1100/800 Misc 500/300 And yes, Spectre is a female.