Done with the UV-mapping! Next step is windows and doors, which I'll be doing as my catch-up of the substance challenge! The white and gray parts will be textured in Substance Painter!
wow, your very own font monkey congratulations! i hope you're going to step in early and instil in him a love for cockles, proper sausages and decent beer
If I might step slightly off topic, the reference you're using is a little strange in the eye department. Has she had that epicanthic fold removing surgery or something?
Sorry man, heh heh. I guess using as a post-processor might be an interesting step, kind of a way to avoid encoding Max's own vertex normals into the normalmap.
now, if you like those.. take the next step and model and texture them and it wouldn't be out of character to have them in a comparison shot of concept to final render... IMO..
"Best Use of a Term We Don't Know the Meaning of, But That is Probably Filthy" This poster is taking an important step in getting the word "bawbag" into common usage. As a Scot, I approve.