I honestly don't think I've ever actively set out to learn an application. I decide to learn how to make a thing and pick up the tools required along the way. Don't learn maya, learn to model instead. Don't learn Zbrush, learn to sculpt instead. Don't learn designer, learn to make materials instead. Etc. Etc. The tool…
Well, those of you who get time off at xmas anyway... I've been trying to learn to draw better for the last month or so, so my goal is to jam hard over the holiday next week and end up with something decent to show at the end. I'll move on to something new in Jan, but I want to finish my drawing boot camp with a bang. Oh,…
Taking one of your replies i guess i found your goals. You can touch other area's when you become more comfortable with the tools required, then try other sections of production and see which you want to take more advantage of over another then with artstation search for that topic and stalk someone's work that you want…
Hello ! No problem. Models from high profile games from this era (PS3/360) are IMHO excellent examples of what can be done with a reasonnable budget. Not only in terms of raw numbers (tris # and texture sizes) but also because they're good reality checks on what matters and where to cleverly cut corners, in turn giving you…
hEY PC, Does anyone know where to find the "how well do you know your colors". You had to place many color swatches with different saturation from dark to light. It was posted on here about a year ago and I am desperatly looking onto google but without any results... Anyone here happen to have it bookmarked?
Not Men in Black 2. That was what I was referencing for the thread title though. "There are things that hunt you in the night. Then something screams. Then you hear them eating, and you hope to God that you're not dessert."
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Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized — not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry is…