A fanart of Howl's Moving Castle. A personal work I did during my free time in the office. Got to study a lot of things like lighting and shaders in UE4. (Sorry, Calcifer was rushed 😭)! https://www.artstation.com/artwork/0XGWOE Softwares: Modo 13, Zbrush, Substance Painter, Substance Designer, UE4
Hi there I'm trying to get a similar output in maya of the c#code below: basicly I'm trying to create a second UVset and then move each vertex by a given vector, (u=0, v=1/vertexCount) in which vertexCount is a number of vertices. Each vertex v posision is actually offset by v=1/vertex count, so for 4vertex plane vertx's 0…
Hello I'm trying to learn some basics on rigging in 3DsMax, I want to rigg a rope in a cable roller / spool then pull it through a pulley. After some tutorial research I think the best way is to move a chain of bones following a spline but I'm not able to make them follow each other. After making the bones and assign a…