i used to hit the gym like 4 times a week but the last 6 months i havnt had any training partner so i cant be bothered (it just dont work donno why) Instead i jog like 4-5 times a week and lift some weights here at home.. starting to get ripped :P Fordy: 1500 calories, thats pretty radical. What kinda "trainin…
Hello again, Polycount! You may remember me as the person that was making the green drinking fountain a couple of weeks ago. I've started a new project and would like some of your input on it! Here's the reference for the sai. (Note: I've changed the top part and the "emblem" on the handle on purpose.. so naturally the…
A fake low-poly teaser trailer for a Bladerunner2049 game. I made it to learn unreal a little more and see what interesting stylised images I could create. Characters and models rendered in maya indie and imported into unreal engine and rendered there. The motion-capture was from Actor illusion. Hope some of you enjoy,…
Looking for additional character modelers to work alongside existing designers who can style match the examples. As well as individuals well versed in editing existing models. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender required and Unity is…
I agree nothing is going to give you better results than doing it all by hand but what a task that is. I do a few metric tons of lip sync every year. Pretty much the same situation it sounds like. The two apps you're looking at, don't. They are both horrible. At work we looked into them both extensively and came to the…
Hello, I’m BlakeSmith, a professional VRChat avatar creator with over three years of experience in designing and developing high-quality custom avatars. Turnaround time typically ranges from a few days to several weeks, depending on the complexity of the project. I prioritize clear and consistent communication throughout…
Sneaky sound system are an aussie group, they tend to get popular here, then go elsewhere in a big bang.... So that explains where they came from. Hexstatic: [ame] http://www.youtube.com/watch?v=3jRJZWHyqy4[/ame] And if anyone likes a bit of the harder hitting stuff: Boreta:…
pretty nice in all the details. Hand bones are a bit wonky. wish the posture of the back showed a bit more weight of the tongue though like the sculpture shows. Seems like there could be a little more counterbalance/curvature of the spine going on there.
i am no big fan of ai usage in general and while i would agree on many of the sentiments written here, it is of course nonsense that people using AI are generally throwing their brains out of the window. we are not even remotely at "i will just let the AI do this for me". that people dont learn things when using AI tools…
Hi there.... let me be the first to welcome to the boards! I think rule one of polycount is... gentically engineer and grow the thickest of skins 2nd rule... post wireframes as the guys here can tell then how the models are made... it can help the guys here get a good critique for you/ I think this is coming along nice...…