Crits/advice wanted ! Hey guys, im working on a project for Uni, where we have to find movie/game/concept environment scene to model and than in my case put it in to Engine. It is also my first in engine work, which contains everything made by me. So i decided to model this nice concept art, that I knew from past made by…
... and so I've made a new portfolio too. You can see it here: portfolio.fogmann.com. I'm not too pleased with front page (bio), I think it's kind of goofy, but I ran out of ideas for it. Perhaps I'll change that silly photo too. Other than that, I'm unsure if I should include shot breakdown for my reel, which contains…
A quick Update on the market stand for bi-monthly: Rendered in toolbag using a cell shader by almighty_gir. Used the same approach as for the 3d action game development. Update: "Finished" the Market Stand: Created an Artstation project, containing a turntable clip: Some Vegetable? Edit: Converted clip into gif
Roronoa Zoro is the first ever 3D scanned asset and its an addition to the 'Museum of photogrammetry' that I am creating which will contain tons of 3D scans like this one. This is an action figure I gifted my friend and borrowed it for the purpose of scanning. I have learnt so many things during the creation of this asset…
Good progress on your stuff, I wish i had this much time on my hands to pump work out :D . ok enough with nice coments :D time to tear things apart for you. I dont know why u want to hand paint on a curved floor pannel, if ur 3d artist made it up that way than i understand. But usually what i have learned so far is to plan…
Publish your 3D-Coat PBR projects to Sketchfab with one click Now that 3D-Coat has added full PBR support, we worked closely with them to make exporting your projects to Sketchfab as easy as possible. Their latest version contains a Sketchfab exporter that publishes your project to Sketchfab, sets up all required PBR…
This will kick you into overdrive! Supplement Facts Serving Size: 8.4 fl oz (250 mL) Servings Per Container: 1 Amount Per Serving %DV* Calories 0 Total Fat 0 g 0% Saturated Fat 0 g 0% Trans Fat 0 g ** Cholesterol 0 mg 0% Sodium 65 mg 3% Total Carbohydrate 0 g 0% Dietary Fiber 0 g 0% Sugars 0 g ** Protein 0 g 0% B12…
Meant to post this update sooner, but Pounce! has now been submitted to the Rookies :) Our post contains various detailed breakdowns of our work for this project, so we hope you'll enjoy viewing our work! https://www.therookies.co/entries/33524 Also attaching our updated trailer for this submission ^^…
Day 10. Bake is done. First of all, I manually exploded game ready and high poly meshes in Blender to prevent any baking artifacts. I exported 8 vehicle parts (each part exists in a separate collection, like cabin or turret). Then I used Marmoset Toolbag 3 to bake Normal/Curvature/AO/World space/Position/Thickness maps,…