Tutorial PDF w/ creature model SDK files: http://www.megaupload.com/?d=6LC42RM2 Enjoy! The creature Winrar file includes: Model: Creature Textures: Creature 2048x2048 diffuse/normal/specular color/specular level/light map/AO/UV template/optional original normal max9 file final low poly model max8 file final low poly model…
Hi Polycount: Deadline for the Riot Games Art Intern application is coming up on March 15th. On top of the Mushroom Guy I'm trying to get done by the 14th, I was wondering if Polycount could help me refine my resume and cover letter more. I know, artists don't usually get asked for cover letters, but for some reason Riot…
Cool, thanks. So I guess they're supposed to be two different map types but xNormal doesn't render bent normals properly, essentially making them object space normals. I'm still a bit confused after reading some of those PDFs. Valve's maps--mentioned to be similar to bent normals--look nothing like the ones xNormal…
Never mind I'm retarded, I just noticed that I can download a pdf version. The Google Play version cuts off portions of content for no apparent reason in scanned pages mode and the flowing text mode kills the formatting unless you zoom all of the way out. I sometimes have to switch back and forth to figure out how the code…
Rmunday, what I strongly recommend is you simplify this entire animation. There's a lot of work that is needed to make this animation work and instead of making your task more difficult you should work on a more simplified animation to help you better learn and improve. Example. Remove the character standing and dropping…
Hello Everyone, I wanted to share my latest tutorials. UDK Animated Sky The first one covers how to create an animated sky dome from beginning to end. Tutorial results can be seen here: <<PDF download available here>> UDK Dynamic Sun The second tutorial is adding a dynamic sun to any sky material within UDK. The tutorial…
Yeah i saw it (good idea the wirexx comments thing), the only reason i wouldn't manage and all that other stuff which i think i might be able to do but i do no do "socials", discord and the like cause I'd have to trust, I'd just write up doc's/pdf's/jpg's and let people manage themselves. Do not feel like people like being…
Thanks for your help Eric, BRDF map looks to be a generic game concept. i only know BRDF throw standard precalc renderer. The fact that they approximate this with a Map in games is new for me. This is also interesting : https://www.imgtec.com/blog/physically-based-rendering-with-powervr-part-2/…
Thanks SnowInChina . Still see no legal info related to commercial usage in games and how to extract this at all. Found this : https://www.fsa.usda.gov/Assets/USDA-FSA-Public/usdafiles/APFO/imagery-programs/pdfs/naip/order-forms/fsa_441a_2018.pdf but also no idea if you could use it in a game after purchase. Wonder where…
uhm... Back to the OP, you have a really nice layout imo. easy to see your images and its nice and clean and simple so props there. I know pdf resume's are the norm, but id love to see a web based one, in addiiton. just makes it easier to view for everyone. Also it's not a bad idea to put your name in the pdf file name I…