Hey guys, we've implemented our ray traced cinematic renderer into our inhouse UE 5.3 branch and here is our 1st render from it. HQ image here - https://www.artstation.com/artwork/Jvd0yZ
ART JAM2 If it's ok with everyone, I would like to take over running the Art Jams for a bit. I think it's important to keep this going. katana, LordSebbington, and myself reviewed the suggestions made on this thread and talked to some other polycounters who would like to take part, and we have decided on some themes which…
After 100% making sure everything is where it should be an looks like it should, Yes retopo 1st is what i would do. Now the why.? If you did not and tried to fix things after the fact you would be doing extra work and might run into issues down the road with "re-projecting", the way i do things is i like my LOW to also be…
TLDR: It's complicated, took me a while but i figured it out, i'll try to help. Nope that is the one i used:https://cdn1.artstation.com/p/assets/images/images/002/844/757/large/david-cruz-undeadjokerwip.jpg?1466382613 and it was my first time working with plane hairs, I pretty much took 3 days to figure it out on my own…
Finally finished the 1st episode of the animated series I've been working on for years with my nephew 🙌 The
concept is a Saturday morning cartoon that is inspired by early 90s
action flicks and thrillers like Universal Soldier and Patriot Games. I used Blender for the 3D stuff and a whole bunch of different 2D animation…
^ well that article is very concurring with my own feelings of SH present, it's always cool to read what another bitter fanboy wrote! as for SH, it lost the sophisticated art-direction first, the genius of yamaoka second. anyone really cared about SH gameplay? I never did except for ST where it is a big part of experience;…
Update: The Gunfire Games Twitch account will be up and streaming in about an hour. 5pm EST/ 4pm CST (Fri. Oct 23) The first half will be some Darksiders 2 goodness from the Deathinitive Edition that launches in 4 days. The last half will be some really early gameplay from one of our fun side projects Super FuseBall.…
To Takkik: Thanks for reminding me of the foreground props which may distract the entrance, I shrink them a little, also I will keep in mind to make them less important whiling working on the texture. speaking of the camera shot, I think I will stay with the original one, I actually choked my coffee when u say the 2nd one…
I got the beta from the master valve key they hooked us up with for relic employees, i have only played for literally 10 mins so this is pureley 1 st impressions. Graphically it looks more detailed than cs source but there is still a sense of bspness to things, basically, it looks like a source game. The weapon models look…
so we got a new comic on Spiffy Chaps [let me know what you guys think] crits like u guys provide helps us - too many ppl just saying 'gj' cuz we're their friends. @MoP: cyanide and happiness is usually considered the creator of that style, but i guess its just 'stick men' isnt it? we're still experimenting with styles, so…