holy hell! Thanks for the share, Tigerfeet. http://www.wired.com/gamelife/2012/07/ouya/ I would definitely buy this... Most the games I play are portable games, but id rather play them on a tv. But the fact that every game must have a free to play setup, or a trial version. Just goes to show, gaming really is going towards…
First thing first, proportions. Forget everything else for now. http://thehelpfulartteacher.blogspot.com/2012/07/human-proportion-simplifying-figure.html http://www.elfwood.com/farp/figure/williamlibodyconstruction.html [ame=" https://www.youtube.com/watch?v=_-6m0cp4R4w"]How To Draw a Body Using Simple Proportions || Tips…
Racer445 created Full Weapon Creation Tutorial on 07-08-2009 06:12 PM tutorial is no longer available. something will be said soon. Last edited by Racer445; 12-28-2010 at 08:51 AM.. :( Racer, would you be willing to put the file back up in exchange for paypal monies?
sweet work man! i remember back when i was in school(around 06-07) i think i emailed you about wanting to model that Falco sketch you did once...it didn't turn out that great since i was new to modeling back then haha loving those caricatures:)
OT: On the topic of talent and whatnot. http://blogs.wnyc.org/radiolab/2010/07/26/secrets-of-success/?utm_source=feedburner&utm_medium=%24%7Bfeed%7D&utm_campaign=Feed%3A+%24%7Bradiolab%7D+%28%24%7BRadiolab%7D%29 I love the 10000 hour rule! :) And it's something that stuck with me since I've heard that. The key is FOCUS!
hey, maybe you just have to check explicit normals when importing your mesh. Also these links may help you. http://www.zspline.net/blog/modo-401-to-unreal-part-i/ http://www.zspline.net/blog/2011/07/25/exportlayer-v1-3-for-modo-501/ http://forums.luxology.com/topic.aspx?f=37&t=41509
http://www.vg247.com/2013/07/26/ps4-has-up-to-5-5gb-of-ram-for-developers-4-5gb-guaranteed-1gb-of-flexible-memory/ Seems pretty wasteful if it's true. Windows takes less RAM with all kinds of crap running and these consoles are supposed to be dedicated to gaming. Guess this is the result of all the integrated social crap…
Cool to see the contest is still running. A group and I entered in 07 (Rocketball) and it was a ton of fun! MS parties rock! Only crits on the game have to do w/ the art - in particular, the FX don't quite fit the aesthetic. Something less real would work well (mainly the fire that looks so out of place). Best of luck!
i was in one of the later Aion closed betas, and it looks freakn awesome. It does use cryengine2 but obviously its not at crysis level of c.r.e.a.m.! check these out, not the best samples, but shows u better what its about:) http://www.thebloody.de/chiara/wp-content/uploads/2009/07/Aion0003.jpg…
Here look at the left model- at the bottom of the ribcage and the left, you can see a line that separates the ab muscles from the external oblique. The oblique goes further up to the ribcage and you are missing that. Therefor your silhouette has the shape of an trapeze in this area…