Hey Luis, I agree with what the others have said and just wanted to throw my two cents in. I think the first thing you need to do is try and focus on the weight of the run. Currently it feels like the root is floating up and down and the feet are stroking the ground as the legs swing. Try and focus on selling the body…
Whenever you compile a model with the ingame compiler it actually creates the resources you need to put it in the sfm model viewer. Compile your model ingame. Go to where the files are compiled to: steamapps\common\dota 2 beta\content\dota\models\items\(hero_name)\ You can find a folder in this directory which should have…
Well, there's still a few slightly defined good and evil roles aren't there? I mean, lannisters are with some exceptions the current dicks from what has been shown on tv (with that being unsure of the future & the books), and the starks are mostly the bunch you want to root for. You have those roles, it helps you pick…
Hi ! I have a problem with spotlight in Zbrush may be you can help me! I use Zbrush4r7 but spotlight hidden and I can't load it. I've installed Zbrush a few times even Zbrush 4 but not appear in all version of Zbrush4 to r7. I also didn't find any tips to solve this problem in the internet. The first time that I installed…
Biological functions are never the root cause of a time management problem. I have never met a single person in the industry who sleeps 2 hours a day. I've met a lot of them who sleep 7 hours a day, and go to work, and they have kids, and they still do personal projects or freelance because they've made it a habit. Forget…
same sort of thing here. we have mapped drive as perforce root, a single .ms file gets distributed to people and it loads in the scripts in precisely the correct order of our choosing etc. Restarting max after getting latest updates everything. I have found that there are a minimum of 3 required stages for loading scripts…
You shouldn't rely on zBrush for hard surface modeling like that. Those pieces need to be built as separate pieces of geometry, and that is just much easier in a root program like Max or Maya. People who do hard surface in zBrush generally sculpt to block in a concept and general idea, and then they retopologize the…
I've made a lot of changes since my last post. - I re-built the ramp and added trim - Adjusted the glyphs (emissive color & pulse effect) - Fixed the texel density on the big tree and roots - Added moss - Added rocks to the entryway - Added my skybox - Added more directional lights - Added more foliage and color variants -…
Hey man, when you're less pushed I'd recommend you root out [ame="https://www.amazon.co.uk/The-Drawing-Right-Side-Brain/dp/0007116454"]Drawing On The Right Side of The Brain[/ame] from the library. It's full of exercises that get you to look at the world the academic way. Look, measure, drop plumb-lines, take your time and…
Yea thats exactly it. I wanted to get away from the cartoony textures. I wanted to give him realistic features, and I wanted to stay close to his basic design. I didn't want him to look completly lifelike, just have some human features and a somewhat realistic complexion. I guess I will see how the rest turns out, I am…