Hello fuz - It's the same as with your previous threads and tool releases, you are unfortunately drowning useful information in a sea of clutter. The thread is called "[Zbrush Plugin] zCycler : Brush cycle (Free)". Therefore all you need in the body of the first post is : - The description line "zCycler remembers the last…
Couple comments/suggestions. You might be going for a more stylized look, so take this with a pinch of salt. Surface decoration looks fresh and uniform - given this is a chunk of rubble, maybe you want to lighten up on the stencil/texture or age it so that it looks more like part of the surface instead of stamped on. Same…
I've gone trhough tools for better UVing in maya but at the end of the day there are things that will help but maya sucks at UV'ing. I've had to UV a crap load of models and I've started just exporting to 3D Coat UVing and importing back in, even for small models. But if you must stick with just maya (as I did for years)…
Have I not got a point though? Honestly? This thread was started (and not by me I might add) in jest, and look what it has sunk to. Only PCers were taking private potshots at people, which was uncalled for. I imagine Dreamer regrets even doing it now, wrong crowd I guess. If someone is talking bs, I'll call them out on it.…
@Iyo Very cool piece! I really like the colors and overall texture :) It's time for another concept I've been working on! Ophylias is a creature I designed for a personal dark fantasy project. Now with a little bit of fantasy lore: "Even though the origin of this creature is uncertain, most scholars agree she might be the…
(COPIED FROM MY BLOG) Another update. First pass on the materials There are few glaring issues that I've marked up. I'll go back and fix those this weekend. As far as the materials, I'm not sold on the blue just yet, I think i get the idea. I want to make it glow, but i'm not sure how to make a convincing glowing crystal…
Hello! Awesome thread and really great work done! I'm pretty new to this forum (and to be honest to whole environment development) so i apologize if its not very valuable that i'm going to say.... Just couple of thoughts about overall feeling of textures in Overwatch in comparison to your project. In Overwatch textures…
I like the table texture, but maybe some more variation in the color will really make it pop and give that true wood, weathered look. Even when you stain wood with the darkest of stains, unless you do a ton of coats (This is coming from a lot of personal experience with woodworking), there will still be very noticeable…
A lot of it depends on what gametype you're building for. If you're building for UT4 then I would recommend opening one of the retail maps and having a look around. You can use MMB drag in the ortho viewports to measure distance. Some of the views can be really crowded so you can select the two (or more) items you want to…
wow, is that... a reply? :) thanks for your comment. it is indeed a little bit monotone, but in fact the whole room is mostly dark gray and the brown colors come from the light (which is already yellow and flickering!). other than that there's a very subtle Skylight that I'm using as ambient, but since the game has a…