I'll give you the best advice I can. Whether or not you choose to run with it is entirely your decision. First of all, ditch the name. "morrowindsky81993" is tainted, and forever will be. The only thing people will remember you on here for is the shit that your threads seem to cause. Don't even allude to the fact that you…
JK: I dunno, that reeks of PC fanboyism. Claiming that console games aren't as good as PC games and lack replay value is pure ignorance. Do you even own a recent console? That "we don't get as many games but we get the best" excuse is the same one Nintendo fanboys use to defend the GC's small lineup. Fact is all of them…
digitaldavinci - I understand what you are saying, but I am approaching it from the point of view that I don't know you as would anyone else who is viewing your stuff on line. what you want in your folio is stuff that reflects the reality of modern games. perhaps its just a question repackaging some of the stuff you have…
In response to these quotes: and directly to this: Because people are not staplers. Because the reason companies get away with treating employees like entries on a spreadsheet is because otherwise smart people (such as yourself, and others who have stated similar opinions) defend this practice. Because the practice, and…
Hm, I'd err on the side of what Fritz said, generally triangles in ZBrush can be a pain - I have heard several people mention bugs where their mesh just goes crazy and throws vertices off into infinity, this only seems to happen in meshes with triangles. Generally it's fairly easy to get rid of triangles for the most part,…
how nice to see someone who's interested in waking up, and not just drudging along unconsciously. there are a whole slew of painful snags if you want to wake up, and when you ask for help like this on a forum like this, you'll get a whole bunch of solutions from people about THEIR snags. where you are is about you. in…
Big improvements but there's still proportional and shape issues. Lip shape needs refining and curving, they look horizontally small, eyebrows needs grooming, get some refs for both. The face looks a bit young and boyish so check the proportions related to the age of him at the point you are sculpting (against other men /…
MattW: As a couple of people mentioned, it's inspired by Phil Hale (who we all love!). Ashley Wood isn't a far off guess though, I can see why you thought that. Sampson: Shadow rendering method has changed since that demo, in fact a couple of times over the past 6 months it's been improved, and I'm sure we can still…
I rent, I'd rather own a house but this isn't the most stable of industries. I guess it's the sense of not being in control and I don't enjoy the fact that the maintenance guys have access to my apartment when I'm not home. I'll be glad to get out of Fairfax, the rents here are what most people pay for mortgages. Last…
Sometime after posting the last update I realized that this entire project ... sucked. Bad. So for the past month or so I've been looking at a lot more reference and anatomy concepts, etc, and i decided to do an (almost) complete restart. Hopefully this shows some improvement. Now I'm beginning to work on the hands, but i…