https://www.artstation.com/artwork/48vawk Black Widow from avengers, or Scarlett Johansson. This time I textured her completely to make her as realistic and cinematic as possible. I used xyz textures with a combination of manual displacement.
Hey, so I want to change my tiling based on texel density but for that I need the texel density in runtime somehow for my generic material library. Ive tried DDX DDY for screen space UVs but that dosnt work. Tiling by mesh bounds or so also dosnt make sense. One idea would maybe be to calculate relative distance from 2…
Yea! I'm even older now!! Just wanted to be all about "me" for a day and wish myself a Happy Birthday and many more. What do I want for my birthday you ask?? A character modeler job! hee-hee.