There is this layered material for Toolbag: http://polycount.com/discussion/181390/released-material-blending-shaders-for-marmoset-toolbag-3 Its a common approach to blend a few tiling textures on large assets, so to avoid the issue you are facing right now.
+1 for noisemaker with a carefully planned UV set. It's amazingly good for medium/high-frequency detail such as chainmail, basket weave etc. I wouldn't usually bother with it for detail finer than that though. If you want to mess around with it, here's a tiling alpha I made that I know works well:…
For me it's simple: Styx plugin. Get it. You'll thank me as your max>zb workflow will never be the same again. Here's a video excerpt I did on Styx recently. Styx bit starts @18min.34secs. https://www.youtube.com/watch?v=fKyoBMklNY4
For other people looking for something like this. MIAUU helped me out with a great script, that can export and import UVW's to and from FBX and import them to the base object. Making it easy to work with Unfold3D. Though it can only unwrap the base object and not at any place in the stack. Later I also found a separate…
Well I made the custom node. I'm using a green color now. I tried turning off Normalize and used a clamp instead. But it created more lines. I've changed a few of the nodes parameters. Such as multiplying by 15 instead of 180. Since 180 made it repeat over and over. Here is a comparison from the top. The only angle where…
Yes. In Photoshop in example, attempt to change the color shift one step at a time with a normal mouse. I can do it of course with the wacom, but there are those times, where I need something done that just grabbing the mouse is easier. I'll admit I probably wont notice in games.. except the ability to switch the dpi so I…
I know this isn't a tutorial thread but: I almost never touch the smoothing group numbers in Max - running a complete Auto Smooth, while twiddling the angle value, will get you most of the way there. If you want specific faces hard: select the faces, turn auto smooth angle up to 180 and click Auto Smooth.