SENIOR UI AND INTERACTION DESIGNER Location: San Francisco Bay Area (local candidates only) Job Type: -->6 month contract with the potential of flipping into a permanent role after the 6 month contract expires Job Description: -->Seeking an Senior UI and Interaction Designer to create user-centered design processes to make…
Job Title: Senior Art Lead Reporting to: GM IN OUR MIND Sparx*, one of the leading external partners in the CG industry, is
seeking an adventurous Senior Art Lead who enjoys the challenges of traveling whilst also doing
the work you love. We are looking for an accomplished artist with management
experience to work with a…
This is actually my very first personal Unity scene and project, but because I am just learning Unity3D I created a scenario and experiment rather than a real or complete game. My basic ideas were to do something in unity that I know how to do in flash and just to play with a theme that I like (grid based board alike game…
Interested in working for an
exciting company that is redefining the way people play video games? Interested
in working for a world class company in a fun, and rewarding environment in
Madrid? Then Gameloft is the company for you! Gameloft Madrid is currently
seeking experienced 3D artists specialized in environments to…
Hello all! My name is Ty and I am the project manager of Interlight Studio. Interlight Studio members are passionate, dedicated, experienced and creative individuals. We are looking for strong, self-motivated individuals to join our team. We are hard at work creating some amazing content. About us: We have been focusing on…
Hello everyone and welcome to the Monthly Environment & Prop Challenge for the month of August !!! First off, thank you all for your patience during this transition period! Since we're off to a bit of a late start this month, we've decided to do props only. Next month we will kick off a new Challenge rotation of 1 prop…
Thanks for the feedback Alemja. I agree re the faces. My problem was probably always with the photorealistic side, never quite got in to making faces that are meant to be hyper realsitic. I think the cartoony/ semi realistc suits me more, so might cull some more of my faces . I realise there area lot of Arnold rendered…
Fun project, learnt a bunch, good to finish something. Inspired by Moebius, and more specifically a painting by Jan Buragay :) let me know if you have any feedback. More Images and Video here ---> https://www.artstation.com/artwork/6Nznzw
Hi! I’m new to modeling and practicing SubD in Maya. I’m working on a bottle-like piece and I’ve reached the rounded end (think test-tube bottom). I’m not sure what the best way is to close this shape under smooth. Because it’s SubD I assumed it should be all quads instead of collapsing to the center, but when I fill it…
It was harsh a bit actually but tried to not get personal and faced the main point :+1: started to design something again by having fun, I will update the portfolio