Blender keeps extra backups of your models so that every time you save it'll change the old files extension to .blend1 or 2 so if you've saved multiple times you can try looking for that. Otherwise there are 'Recover Last Session' and 'Recover Auto Save' under the file menu, that you could try. If I make a major change to…
loved the jak and daxter animation. made me love the game even more. i remember though at some point back in the mid 2000's that some companies didn't even bother to blend animation smoothly, which infuriated me. ie one sequence would finish say a run, then the walk would just kick in with no smoothing. animation is so…
@ABorre12 thanks man! Yeahhhh, unfortunately there doesn't seem to be a way of getting the same results of hand-made retopology automatically. There are ways to speed it up; zremesher, and poly-modeling tools like you mention, but other than that, just gotta stick to the grind until true automatic retopology becomes a…
@asdaq - Thanks for the advice and the comment - it's actually meant to be a character study of Getafix from the Asterix comics! ^^ @stevston89 - i think i'm going to have to do some extensive beard research to find the larger shapes. In the comic, it's just a single shape so i'll get on to that. Thanks so much for the…
Beautiful work, Kimmo; very inspiring. I read earlier in the post that you're planning on doing a post-mortem (to some extent) on this scene. If/when you do, would you also mention some of the tutorials you used when researching the technical aspects of this project? Personally, I'm particularly interested in how you…
So I finally installed maya 2015, I had some problems of lagging with the modeling toolkit so I installed froRetopo, fixed the bug of the edge extrusion as Swan kindly suggested and all is working fine now :D I can switch between the modeling toolkit and froRetopo to have the right tool I need always at my fingertips. with…
Can you package up your scene so we can have a look at it? Off the top of my head the 45x textures would seem like a likely cupltrip, but if performance is bad only with certain objects visible that may not be the case. There might be something else going on here but its hard to say without having a copy of the scene and…
This ia confusing. I Think that sets made by Lanister team put bar so high that everyone is expecting impossible. There is one must Nyx set in game rich now and I can express how much more I prefer this one ;) Also Malloy said important thing. Dots was never sweet and cartoony. From time to time more adult set would not…
For VFX assets a lot of the final look will come from the shading and texture work. So extensive use of displacement map painting, a lot of custom mask maps, procedural maps in the shader, Udims for very high-res textures, and complex multi-layered blended shaders. Modeling would be dense polymodeling with perhaps render…
ok. fn copy_bitmapname_to_materials=( myslot = medit.getactivemtlslot() mymat = getmeditmaterial(myslot) if classof mymat == multimaterial then ( --iterate over multimaterial materiallist for i = 1 to mymat.materiallist.count do ( m=mymat.materiallist[i] --if there is a diffusemap, get the filename if classof m ==…