Yes, @MarcoAntonio I agree. I am planning to add dirt and moss using vertex blend. and the vegetation is in WIP. Small grass and Ivy is still pending. Those will do add interest to the scene. I will try to add those elements by this weekend. I will polish the structure on the left also. Right now I am trying to figure out…
I think the design has some good ideas to them, but the rendering is very rough, it is important to feel some sense of light direction and material to the elements you have designed. Doing a line art of this character will make a difference if you want to make it more readable before tackling it in 3d. And if you feel like…
Owl: Thanks for the input. You are totally right about modeling being too simple. I rely on the textures too much and forgot about the model itself. So yeah, going to change that. Posters, cans, pizza and stuff - it's on my to do list after I finish all the main elements. I plan to make a lot of decals and small objects to…
In the "Quick Transform" rollout at top right, see the button with the five vertical dots and the up/down arrows? That'll space one column of verts. There's also the crazy-polygons-shaped button under Reshape Elements. That will work on a large set of faces, as long as they're equirectangular. Look them up in the Help.…
At a glace the lighting needs a lot of work. It also looks like you could use a lot more variation in your textures; for example I see a lot of trim elements that share the same texture as the wall meshes they intersect with. The trim could be a different kind of stone than the walls - carved instead of blocked, for…
Very very cool! Really dig the cloth on the handle! Just a thought if you want to try it out. Perhaps instead of only blue. try shifting the cloth with other colors. Blue and purple for example. It depends on the style you are looking for though. You can also apply this to the other elements like the metal, for example add…
thanks dude! I actually had some concrete pillars in there a while ago if you looked a the previous screenshots ^^ I changed them to a different style though...I felt like it could look better in a different manner. However your right in saying some different materials in the background would really help the viewer…
Thanks guys. Yah I'm thinking of maybe melding some of the elements of A and B. I really like the clunky prostetics from A but I also like the elysium-style exo-suit thing with hydrolics in B. Maybe a combination of the two would work. I want it to look like this guy has been brought back to life and cut up and put back…
@Obizwan thanks for your comment and for stepping by! Really appreciate it :) @Maxilator Thanks for the feedback! I've changed the mask accordingly, scaled the eyes to make them smaller and raised the mouth a little bit. Still a problem with the eyebrows maybe? I also sculpted the cape and added some details on some…
knot patterns are easy, it's just one element that's repeated over and over again, I created a knot brush to do the pattern on this piece from Warhammer Online: if you're having trouble doing smooth lines, do a rough drawing and trace over it with the path tool. creating it yourself will help unify everything instead of…