BMW 3 series F30 Sport Line 2016 * Vertices: 133838 * Polygons: 110008 * Nid: 41194 * File-formats: 3D Studio (.3ds), 3D Studio Max file (.max), Autodesk FBX file (.fbx), Cinema 4D (.c4d), Wavefront (.obj) https://www.flatpyramid.com/3d-models/vehicles-3d-models/bmw-3-series-f30-sport-line-2016/
Andreas we will look into that we are still shooting to keep them free but we might try and setup some type of humble indie bundle type setup. At 13k+ downloads @215mb's it eventually takes a toll on the servers and the bandwidth costs. The reason the pages print the way they are doing it now is I have the bleed turned off…
so some of this is looking a bit odd. lets break it down. so its a revovler yea? ok, so how do you reload it? the chamber typically is able to break off to the side in order for you to put in the bullets. by the looks of your design. this isnt possible.…
Robin hood came out great! Don't introduce shadows and forms just for the sake of having them -- think about what every shadow says about the shape of the model. For example: Why is there a crevice in her face between her lower eyelid and the cheeks? Are the sides of her temple really exposed directly to the lightsource,…
Apparently a Linux version of the store is not even on the roadmap which makes it far less appealing to us. Fingers crossed for support in the future. https://www.gamingonlinux.com/articles/epic-games-have-confirmed-a-linux-version-of-their-store-is-not-on-the-roadmap.13257
http://www.reddit.com/r/xboxone/comments/2yt19k/tune_in_at_10am_pst5pm_gmt_this_friday_the_13th/ This Friday the 13th!!!! 10am PST we will be doing an OFFICIAL Reddit AMA!!! Come join us as we meet and greet with all of our fans Thanks a lot SuperFranky
Alright, so I've gotten a lot further with my low poly. I feel like I'm pretty close to being done and ready to start UVing, but before I do, I'd really like to get another round of critiques on it. I'm sitting at ~13k tris right now (a LOT more than I was expecting lol!) Unless someone has a better alternative, I've…
Finished the brute-dude for our game. Ended up using 13k tris and 1x 2k texture. Might rework/refine the texture later (depends on how much time we will have left), right now it's just basecolor+ao+cavity. Now I have to get back to programming stuff to finish in time :D Oh and btw, I just noticed that this is the first…
Dunno if this link has been posted.. But somehow i managed to find this guy with TinEye - http://www.inquisitr.com/13941/meet-michael-dick-he-got-his-balls-handed-to-him-by-an-88-year-old/ This guy becomes more more creepy..