1:> it looks better if the armor is "droopy" as it is in the concept. It gives him more character IMHO...the basicalyl square pec armor and all, and the almost straight stomach armor is just boring...do what you did in the concept! 2:> the knees are WAAAAAAAAAAAAAAAAAAAAY too low, your thighs are huge, and your calfs are…
Daz: I was irked by the grapes too, but then I began to see why. *SPOILERS ABOUND!* The whole idea of the underground world, the characters, etc. were a parallel for the civil war that was going on at the time with the rise of fascism in Spain. Remember when the Captain refers to his unborn son at dinner living in the new,…
[ QUOTE ] Dude, Unreal3 looks no different than HL2 to me. And that shitty projection screen in the video hardly did justice to the detail the game probally has. And you can bet your ass they are running that shit on some serious hardware to make it look good. Of course they are, they dont want their demo studdering so…
Thankx guys! your help is greatly apreciated, you guys are right in all you said. and ive actually been thinking about how to aproach some of those issues, the hairline will have some hair going into it, and ive started doing bluish shadowns underneath her arms, the legs i might bring the shadow a bit further down. the…
Fear mongering is always going on, allthough still very alarming. They have not been touched, because south korea is just right under them , the borders are heavily guarded, north korea has a broad range of missiles to fire at Souel wich would be a major catastrophy if someone blindly starts wageing war on them. Not to…
I'm getting a warning from Windows Defender: Trojan:Script/Wacatac.B!ml I understand false positives happen, but I don't feel comfortable running this. Having watched the videos though: one point of feedback right off the bat is that a: the yellow outline is terrible distracting. No outline is needed as far as I'm…
I think what your going to find is that its a circular battle as most people in your situation have done the same tactic, only to discover props is just as hard because its a skill everyone can do and most people who can model will do it well. There's more jobs with props/environments, but also more competition that is…
Hey guys, Happy new year! I wanted to share with you my latest personal animation work (modeling, texturing, animating, rendering and compositing in fact) did in blender 4.0 while being father for the 1st time (1st month was pretty easy compared to what I thought it would be. Don't be surprised that the situation changed…
The animation question was for Sprunghunt. Cause projections and triblanars arnt stable for animation. You need to bake them. And without UVs you cant.
so heres the image, lighting is really bad cant seem to get it looking right :( + the shadows arnt appearing still :( Screenshot of shawdows in editor.