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Re: Monsters!
Reply by
EtotheRic
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Jan 2013
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3D Art Showcase & Critiques
I forgot to post a texture example. I was pretty aggressive about UV packing since the textures would be quite small.
Re: Animation constraints for toy JCB
Reply by
monster
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Nov 2012
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Technical Talk
I would just use wire parameters. I made an example file: https://dl.dropbox.com/u/2904948/Tutorials/WireParameterEyes.max
Re: Brusherator for Photoshop CC+, a panel with brushes! and more
Reply by
CreativeSheep
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Nov 2016
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Technical Talk
Why do I need to select a preset, for for example I create a Text button, isn't a text button a label for a brush ?
2 results
Re: Talkin' about developing for the UDK (iOS)
Reply by
ambershee
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Aug 2011
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General Discussion
For the record, that 'No programming required' Jazz kismet game is a lie. They had to program bespoke kismet nodes in order to make the example work.
2 results
Re: 3dsMax 2017.1 DataChannel modifier samples
Reply by
monster
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Nov 2016
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Technical Talk
Data Channel mod is going to change the world! Here is a quick example of making an auto chamfer at more than 5 degrees.
2 results
Re: Armor for hard work
Reply by
IsadistI
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Nov 2018
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3D Art Showcase & Critiques
Hi Ged yes i have plans make some characters from this set for example. In the coming months I will demonstrate
Re: 3D max vertex paint
Reply by
Eric Chadwick
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Jan 2012
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Technical Talk
Yes, no. One of the shader TDs over at Pixar uses it now and then in his work. For example http://www.neilblevins.com/cg_education/vertex_map_wear/vertex_map_wear.htm
Re: Fire Totem - New commercially focused team looking for artists
Reply by
Nathair23
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Nov 2017
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Royalties or Post-Launch Compensation Work
Hi, do you have any example of the visual style you are aiming at and the type of game you would like to make?
Re: dDo2 gloss map import fail into UDK
Reply by
cman2k
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Mar 2014
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Technical Talk
What's the image mode? Are you trying to import a grayscale texture by mistake? What bitrate? Can you post an example image?
Re: [Student] [UE4] Stylized Environment
Reply by
CBolyer
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Nov 2014
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3D Art Showcase & Critiques
Thanks for the advice! Cranked up the intensity ( from 3 up to around 8 ) and it does look much better. Here's an example:
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