Playing with the spec map to get a bit more detail. I really need more practice with them, especially tweaking the values to get it looking right. Here is the map I tested and the corresponding Marmoset screenie.
At this point this is really just theorizing it. You'll have to practically try the various setups in the very specific context you are working with to see what works best, what behaves best under texture scaling, and so on.
Looks very cool, but I'd totally go for the easy "cool blue" techno/future lighting as the main light source/ambient color to contrast against the orange paint and glowing metal. This scene is practically begging for it.
Of course the more powerful machine, is always better but my opinion, practice and EXP make you work faster, more Ram, fancy GPU, CPU, . . . just make your computer run faster, not you
I attempted modelling Zaheer to practice the planes of the face. There's a planar version saved as well, but I guess I'll put it later on, or not. http://linkzelda41.deviantart.com/art/Zaheer-3D-Model-Turntable-535614381 <- Turntable There
lol damn iPhone and oddly spotty service. Continues: Compared to the normal posts and issues dealt with on this forum. There's practically a running gag of "there aren't coders on polycount" even when people post "Hey I'm a coder!"
watching painting tutorials and practicing...I'm still a student at an art school so I'm still not great at it either...but this is my final semester...This is actually my 1st time doing all hand painted textures
Echoing this. I think the design is quite rubbish (great execution; no disrespect to the artist) but it seems to provide a pretty good opportunity for practice on a wide array of subject matter (materials, anatomy, hard-surface, cloth, etc).
Indeed! I think I've realised that now, I have a lot of practice ahead of me xD I'm going to work on the grass again soon, thanks for the advice :) Here's what I've done today;
A month or 2 back I did a short tutorial, and realized I say "you know" way too fucking much. It takes practice, and seems easy until you actually try to do it yourself.