Looking good The copper part of the generator looks somehow not right , the spacing between the rings is not right I think but I dont have a reference, and it does not really look like copper. Your fresnel seems extremely strong or maybe its your lighting. Dont just use white lights. Your udk scene would pop a lot more if…
Seriously you need to use reference for a piece like this. Its not cheating! Its getting things like the pose, the cloth and the muscle structure right, the best artists all use refernce of some description. Grab hold of the Graphic Novel Marvels painted by Alex Ross, it has some amazing comparisons of his reference work…
let me clarify. I think the boat is fine as is. it's a boat... but that's also it. if you want to take it further you'd need to add some kind of story to the boat. right now it looks clean but used so I'd say it's a used boat for sale. if you want to show that it is in fact being used right now then you might want to show…
I gotta disagree with you there Brian given the context of the OP's age. I think that type of thinking is likely to create analysis paralysis. My suggestion would be to just focus on becoming a better artist right now without the added weight of asking 'how does this apply to field X' at every turn. Artistic skill is the…
Cool idea and nice drawings with a lot of action! Good job on that so far! But you should have solved the monitor issue right from the start before you spent so much time on the little details. At the moment the bright white is no good idea for your background. The contrast you get is very distracting and puts too much…
Modelling/Texturing Advice Use another floor texture ! It's just think it doesnt fit very well in there. From your pictures it looks like the couch models also have a bit of floor attached to them. If so, divide them and make the floor out of appropiate pieces like 256x256 or something like that. Also add some Env…
Damn i finally picked up this game again (in Single player, because of all the griefing and server failure) and came across the most ginormous cave ever! It just keeps on going and going, it's crazy! I´ve cleared a lot of it already, but haven´t encountered diamond yet. only redstone which i can´t mine yet. (right? you…
@Pyrzern looking nice! Just a personal preference, but I think a solid bit of geometry underneath the fluffy part would have helped to give it more mass, instead of having to try and define the entire form just by using planes @iadagraca I love how that turned out! The bright high contrast really compliments the low poly…
Its looks much better! I only had a little bit of time over lunch but i took your first shot and done a quick little paint over. (its super rough) But i was thinking about ways to improve the composition. So i painted in more sky, change the direction of the rock a little. broke the wall so you could see the river at the…
thanks for the info Eric. The developer who is working with me on the game has a unity pro license.I used some image effects and soon realized that they are computationally a bit heavy so I'm only using them to a limit. Ill post some images tonight. I took a look at GI light-mapping. Its doing the trick for me but due to…