Hey! When I saw the ref I started to think how ProfessorXXX made a lot of cool crap in zbrush. If u havent checked it I recommend you http://boards.polycount.net/showthread.php?t=66390&highlight=professorXXX He made good tutorials how to made the crap in zbrush.
That was a hardware issue. Never had any issues with nvidia drivers when i was using GTX 660. New drivers came and i just downloaded and installed, but with AMD drivers it's a horror story. Last working drivers are the catalyst ones, none of the crimson drivers work with Maya and they already know this issue from their…
also for a regular building would you opt to do baking from a high poly to low or not much baking for a simple building? i am working and a building that has about 6600 tris and 3300 polys
Thanks for the kind words Chaos Prophet :) OK - so, I've exported everything and started testing in-game, but have a few questions about the whole process of actually submitting everything. 1 - Clicking the help link for the "Marketing Material" upload section for each item takes you to the page…
bamp Awesome, i hope i'll still be as motivated as you are in 5 months Gj Guys my progress so far: Week 5, 24 pounds (11kg) down. So a little over 1/3th of what i aim to lose(66pounds/30kg). Today i wanted to see if i'd be up for 1,5 hours of non-stop jogging on the treadmill and i did it :) . Something i've never done…
Try this Choose Rendering menu > Screen Capture > Capture Still Image http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/index.html?url=files/GUID-02B83BCD-6621-4F0F-878B-9781A07C996E.htm,topicNumber=d30e546732 If you need a higher resolution capture there's this script for it…
Hey that's a nice review, haven't heard of them and the product seems solid for home/freelance users on a budget (or you know...not having 1.5k+ plus to spend). Here are the current prices: 660$, 670€, 73.333 Yen, 460 Pound Sterling (as in Doctor Who money).