I have Firefly on a second monitor while I'm working because Destiny 2 is dying and there's no D3 Goddamn the chinese is terrible though. Did they not have a dialect coach while filming these?
My name is Kevin Obasoyin. I am a 3D Animator who is looking to break into the game industry. In addition to animation, I have been learning rigging to broaden my skill set and increase my opportunities within the industry. I would greatly appreciate any feedback on my demo reel, including areas I can improve, skills I…
@sacboi Hi. I'm back to share some progress. I didn't meet the deadline I set last time, but having it in mind definitely made me more productive. :) I ran into some difficulties this time. Looks like I have to redo the part where the hull is connected to the tracks in the front area, because I didn't get correctly how…
Thanks for taking the time to look at it. I'll work on the lighting and post-processing. If you don't mind, could you point out a few specific areas that stand out the most when compared to the concept? That would help me prioritize what to fix first.
Hello everyone!!This week I’ve been working on some texture tweaks. But mainly on the render, placing the sword in a Unreal environment. In this case, a cave to give a stronger sense of a fantasy setting with a magic sword at its centre.I’ve worked on the lighting and effects on the sword to give the impression of magic…
I got let go a year ago and have been trying to find a new role since. I've had a couple interviews but nothing has materialized enough to support myself and I've been living off savings. I'm not sure if the reason I'm not getting call backs is my portfolio or if this is just the new normal now. Back in 2022 I was getting…
over due update(back in the usa). Switched ue version to an older one, because my landscape mat was just not working or bugging out constantly. anyway, here are some palms i am trying to get to a place i like. the palms on the little island arnt staying there, just for the screenshot.thanks everyone who gives feed back.…
Hi!
These are my works in Blender for 2025 I mainly work with low-poly and hand-painted textures. I like working with stylized shapes. My goal is to become an environment designer, so I'm currently focused on improving: -scene compositions -colors and lighting -stylizations within the framework of the finished game I would…
My digital Sketchbook. This is a place in which I track my progress and improvement over time. Feel free to comment on my works and give feedback if you wish ^_^