Thanks e-freak, but as n88tr quoted the older image maybe you didn't see the progress :) http://airborn-studios.com/projects/2011/portfolio/owl_huntress/frenja_06.jpg i already put a bit more work into the the head, in image 05 the face wasn't sitting right in the head and the head was facing downwards too much, i reworked…
Hey Allan-p, glad to see I inspired anyone here! If you don't mind, I'd like to make some comments about your pic. It seems you're using this ref - http://www.mondo-video.com/wp-content/uploads/2010/10/shelly-duvall-making-of-the-shining.jpg - so your shadows are terribly strong compared with the original. Try not to use…
@leilei "Just go for it. Pros showing their stuff never discouraged me from posting my crap here." > You know, you've got a point there. All right, I'll bite, what the hell. Prepare to be unimpressed... > I'm not sure if any of you have heard of MUGEN, but for those who haven't, it's basically a fighting game engine in…
Mezz: you're improving a lot and in fact I think you undersell yourself on how close to a likeness you got. You did well. Each part of the face is rather well rendered and they're almost in the right places, but that's where you failed, was in more accurately registering the features in relation to each other in the face.…
yet another update i updated her stance a bit, didn't tough the cloth on her legs though, blocked in a rough hairdummy which i'm going to use for placing the hair planes. Also of course i gave her a face, i tried to stay true to the concept when possible. Which wasn't totally possibe with the eyes and the nose basicly, the…
yes but in the end we dropped all outlines because of a few reasons, I tested quite a bunch of methods, and the most interesting one isn't possible in UDK as you would draw actual edge meshes with a stroke texture applied (basicly you detect the edge, create polygonstrips aligned to the screen and map strokes on them) this…
GoSsS - That is a sweet design, its a great balance between a cartoon/comic book style and a plausible design. I'd be intrigued to see a whole character. Xoliul - That car reminds me of hours spent playing GTA 3. Tea Monster - I'd say your on the right track. Do you have perspective turned on in zbrush? ('P' was the…
Thanks guys, appreciate it :D G_I_B_B_O_N - Youre completely right, they were way more visible before I added an expression to her face. I will remedy that asap. felipefrango - Awesome expressions. Ooooozing character. Kot_Leopold - I put together a little gif of how I do the little more complex pieces whenever I sculpt.…
I have conquered the Fur! I deliberately put fur into this character because it is by far my weakest area and I feel all the more glad I did now :D I tried for an age to just add alpha tufts onto the edges of the old fur but they never merged well and where easily identifiable as planes. I decided it was the actual main…