" but it's just that there's not enough advice/source that I can establish my workflow or develop my work." Wait, what ?? http://wiki.polycount.com/wiki/Polycount - - - - - "Like, there are so many questions that I cannot quite answer myself such as, "does the model that I create have enough polygons or is it too many", or…
I was attempting to go about it a manual way, or if Unreal has it's own nodes I could use to assist. As for Brushify I don't really have any expendable income at the moment, I was going to say the same about World Machine, but apparently it has a free version with some limitation so maybe that would work at some point. As…
This streaming approach would mean you can work with 'any' amount of single files (vs. atlas) as everything would end up in some cache anyway. But this sounds like it should rather be part of d3d ogl vulcan or whatever instead of an engine extension. Just because it allows quite fundamental changes in the workflow and…
Backup the directory, I assume... and thank you very much! Now... can you explain why this works? The last time I did any coding was in Pascal, back in spring of 1987... EDIT: Okay, I tried it, and it converted 35 out of roughly 200 then stopped. Aaaah.... apparantly it doesn't read if the OBJ has its extension in all…
I will have a review up of the Dark Souls Official Design Works artbook soon at www.videogameartbooks.com Recently I have purchased The Art of Dead Space which features some of the most disturbing art I have ever seen. It's really disgusting at times. I am also really looking forward to the new Tomb Raider artbook. I've…
http://www.polycount.com/forum/showthread.php?t=139933 http://www.polycount.com/forum/showthread.php?p=2138815#post2138815 Here's some spam for a couple tech threads I've started relating to this project. The second one is especially difficult for me. Any advice for someone struggling to tile circular modules is…
Cool, Im thinking about going to a short year long school, sense Im not going to go to college where they teach me what I already know, but the bill wont pay for the whole program unfortunately. So im either going to take out a loan or expend my savings paying for it. However, it may open doors that may have otherwise been…
I can subdivide with smoothing fairly quickly without issue, while the extents of the plane will pinch in and curve on the edges this doesn't affect the wrapmode sculpting, since with the padding the center part will divide normally. Now a seam problem can happen, if you are framing the plane, and then cropping the center…
Well... whatever happens, happens. We shouldn't stop progress,ever IMHO. Who knows? Maybe we'll never invent AI that can 100% replace the artist,laborers,etc. Maybe the extent of AI would just be a really really amazing Retopo algorithm or a "fact checker" algorithm to see if there are any glaring faults with your prop…
I'm not sure how to record it. It looks decent as the light moves. Just gotta make sure that the shadowed version looks like an extension of the unshadowed one (unlike mine). Cause it looks like the shadowed version "grows" out of the unshadowed one. So it has to make sense. It's a very simple network, should take like…