Any idea what I'm doing wrong? The first pipe works, but it won't add anymore. This seems like a blessing of a tool. Thanks for making it! # Error: TypeError: file C:/blabla/blabla/Documents/maya/2014-x64/prefs/scripts\zPipeMaker.py line 217: range() integer end argument expected, got float. # Did I put the script in the…
Thanks for the feedback Darbeenbo! I am going to be completely re-doing my portfolio over the next year or so anyway, I'm going to add a lot of stuff I've done since I started my first job in the industry at Frontier Developments. I never did get round to making that scene breakdown.. But I am working on a new environment…
Yeah so we shouldn't have Redirect to Foliage on a Category page. Better thing is to add the Category to the Foliage page. I did this, the search still works great. With the Redirect there you couldn't see the Category page itself. The Glossary page http://wiki.polycount.com/wiki/Glossary vs.…
You Wasted a lot of polygons on the fan Grid, but you lack them in your borders and other parts, Its a shame because you did a good job with the High poly model. Get back to it, remove some loops on that grid (The normal map will take care of the curvature) and add them to your bewels and other zones that needs more love,…
You are right, I totally forgot to add a plate! Fixed. And yes, that is the Autobot Matrix of Leadership. I am just worried because I don't want these other jobs that I just may be doing to "pay the bills" take all my time away from working on my portfolio. I know how hard it is doing the balancing act I did it all the way…
I dont think LUT and HDR tonemapper are tied together, we just happened to add them at the same time. Best workflow would be to neutralize most textures first, make sure they're not too dark, we already did this with our own content when switching to Lightmass. Then you would mostly relight the levels with brighter values,…
They are cool especially the swirling stuff on the orb in 2nd one! It looks like it fits the form of the sphere nicely, did you hand draw that or use the warp tools? It's obvious you're using lasso tool for shapes which is okay, but perhaps you can play with the edges afterwards. Like soften some of the background rocks…
Yeah, sorry, i am the literal definition of a total beginner when it comes to 3D modelling, so reading up on terminology/fundamentals etc is definitely high up on my list of things to do. I did a quick go over on my poly's and managed to bring the number down a good amount, which may give me the space to add the last few…
I had to clean them a bit before sculpting yeah, but it was just a matter of moving some edges for better subdivision. The reason I created normals afterwards is because, for TF2 silhouette is very important and folds don't really seem to add that much to it. I don't know if Valve did it that way originally though. I also…
thx for the reply! I will look into the wall plaster, add some stains and cracks etc. Regarding the top windows, they dont have anything like curtains. The upper floor is suposed to be full of krauts shooting panzershrecks at you, so thats the reason theres nothing there. The thing you might see as a curtain is the…