In previous versions you could enable them with maxscript. AFAIK, the tab panels aren't in Max8 -at all- now (tried toggling them with script earlier today; no dice).
Blender's .obj export script doubles the verticies dued. ;p export and then load it back in blender and you'll see it doubled i think Horrible 1st post hmm
yeah, this is all from blender 2.36 (fraid of 2.40 atm) using der_ton's scripts. Imported the corpse w/ skeleton, deleted corpse, rigged brak to it, and exported. Done.
Oh that's cool, I appreciated the scripts he made for Photoshop, nice guy. How were the bitmaps setup for his app? Like the one I've been given? Or...?
Another script for this, works great... http://area.autodesk.com/forum/autodesk-3ds-max/autodesk-3ds-max--3ds-max-design-2010/fix-for-viewport-switching-in-max2010/