That color picker adjustment feature is an amazing idea. How didnt anyone think of this before ? You should really replace that unity button skin tho that looks very poor : P
This is another linear interpolation render. In this one I replaced the cube for a wooden mannequin, sped up the final hit and worked on some poses. Any advices or critics? [vv]113343237[/vv]
Yeah, I've heard that from a couple people - I'm going to replace it with something a bit more ambient. It doesn't fit like I was thinking it might, and was originally just there for the model turnarounds.
Stuff breaks and gets replaced. Altough iirc all standart issue Stocks on the old SVD are made from Plywood. Custom Stocks arent that common in the Russian Military.. Context thing..
you've somehow placed a copy of your model in to your scene in 2.5D mode.. clearing canvas (ctrl+n) removes the model.. then you just replace your tool in there and keep on truckin'
Hello :) ! Here's the polished version of the run : Half human, half insect... with a chicken head :D ! By the way I replaced some gifs by their respective URL above to minimize the data download.
If you have access to Max2010 copy its EditPolyMod.dlm and EPoly.dlo files and replace the 2011 ones, this will bring back the old style menus. Make sure to create backups before overwriting.
Wow very helpful, but I have no idea how to change the color now without starting it over. Do you recommend a start over? or is there a way to replace the color? Thanks Giles
Update for qwerty keyboard : http://www.simon-aublet.com/depot/DefaultInput.ini, you have to replace the .ini file in your Shadow-Diver program file. The game is also compatible with Xbox pad ^^