I'll start with what I posted in the indie thread. This is a Case statement (Sytax is C#). Comments in line. In this version I DID NOT use myNumber to get my initial random number. Instead, I put the random number generator inside the MathF function. I'll post more code for the PolyCount Pac Man as I go along. First task…
Most of what I've seen here is a modernistic response to art and artists. Art did not start out as 'subjective'...that is to say "I like it, I hate it" Art (Cave paintings at first come to mind) started out as a teaching or story telling tool. It was a device used for what was essentially reality TV. Without the artistic…
Depends what you want to get into, but you can usually jump into whatever part of the game you want. Planetary interaction, as previously mentioned, is something you can start doing the instant you get your starting money from the tutorial. Trading is easily the best way to make money in the game and all you need for that…
Because you first need to learn how to walk before you can run. You say you know the basics but it doesn't look like it from your shots. There are many things wrong with your model. I would go as far to say it would be best to start over again with that hammer. Starting with smaller things makes it easier to correct…
See, it is now only starting to make sense ... So you say you want the ingame meshes to be swapabble. Then ... its a whole different question then, because there is two components to the problem, the highpoly stuff (that you mentionned before) and the low (that you just mentionned) Then .... do whatever you want with your…
If you don't pick it up how will you improve? (improving means failing and learning, and doing it right the next time etc etc) if you just ask people to share without giving them back something, people might start getting a bit defensive. start by showing yours (whether or not you're applying doesn't really matter in this…
H'okay so, for the next month or so I'll be working on my first full character. Fully anticipating a steep climb but very excited. The task was to take an already existing comic book character and re-imagine them. I chose Sailor Moon meets Mad Max. The final will be textured and rendered out in UE4. To get started I made…
I think the most important thing to keep in mind is that all of the really good artists made bad art when they were starting out. Unfortunately you have to power through the early stages of bad art until you start to make art you think is actually good. That is why you really have to want to make art. A lot of people get…
I forgot to explain about my website I'm using a really simply intuit website builder program that has stuff like scrolling pics and the pic galleries. I don't do much webdesign and this program doesn't really let you put in your own code really, but i defiantly see what most people are saying about the moving pics and…
Best I can say is to not think too much right now, just pick 1 and spend your time working instead of making decision. I was in a similar situation, I quit my position as TD earlier this year and was thinking really hard what I wanted to do next. I knew I wanted to get back into artistic side of animation and I was highly…