chris1988green:Thanks for the sub! :D littleclaude: Thanks! Yeah i'll post up some wires right now. JasonLavoie : THanks yah sir :D rambooze : Thanks rambooze! I'm a huge fan of your toxic caves! That came out SO good! jk_virginia: Thanks jake! I'll give that a shot before i bake it down! [HP]: Thanks HP! I'ts going to be…
Hey guys! I have been busy with school assignments these last two weeks but here is another update on the forest landscape. Things I did since last update: - Rebaked the grass textures, made a new grass mesh and made a new subsurface texture. - I increased the normal strength for the tileable rock and added small surface…
@lotet @leoartz @IceRock @Nuclear Angel Thank you guys so much for the comments! :D It makes me very happy and motivated! I'm really sorry for not posting updates lately, I feel terribly quilty. The reason I couldn't post any updates is because I'm currently no-lifing to finish a graduation project. I'm studying Game…
I understood. It was mostly : - theories of megatexture and compromises to get it going on consoles - caching a megatexture - his mic has a bug - The idea of exploiting Intel's onboard for more direct memory access to memory for performance - a proposal to return to PC-side engine experiments in updates, in relation to the…
uberphoenix You grid isn't actually changing size. It is just that if you zoom out too farenough, thebase lines in your grid get too small/cluttered and no longer render. The lines you see are actually the major lines. aka, Say your grid spacing is 1unit, and the major lines are every 10. If you zoom out to the point where…
It seems like EA is trying to do some tests to see what will let them maximize mobile profits(at the cost of their already shitty reputation). They released a stupid update to plants vs zombies 2 that would encourage one to spend money in order to get access to other basic gameplay features (although less extreme than…
I think starting in Java is just the natural flow of things for people new to code. It's a more friendly set up. But towards the end I started working in C more and I think I will continue to go down that road. Once you get used to it you see that Java is a similar language. That's some great ref too! EDIT: It's best to…
nfrrtycmplx: :D Baddcog: Sounds simple enough. I might just have to give that a shot. Thanks! *Update* Alrighty, finally something to show! I've been working on the next lava attempt and tried to take things as close to completion as possible. My main goals for this attempt were to get away from the cobblestone look, give…
So this is a late update but an update nonetheless. Beauty Shot WIP: Still a lot of adjustments and work to do. Her hands are placeholders since I'm not sure of good gun designs at the moment. I will also be adding holsters once I have some solid designs. I feel like the composition and the focus of the eye is lost in the…
Hi, I have updated the images in the first post thanks to you feedback. Frell - Its just rendered in Zbrush, one light pointing down with very basic matcap. I used a matcap that I had downloaded sometime ago but modified it quite a lot, you can download my modified one from here (I have never used this filesharing site…