Sure you can take a break! It's quite important to do so since as an artist you're kinda bound to your creativity. It's nothing that you do just to be able to pay your bills you need the passion to get things right. A while ago i saw a nice video by the TalesOfNalstone Team on Youtube. He provides some pretty nifty tips to…
If I were a company, I'd hire you. The portfolio site is simple, but highly functional. I would have opened each image as a separate page, personally. But that is just a nit-pick. The look of it is clean, uncluttered, and works well. It also showcases your best work front-and-center. (and nice and large) The work itself…
Hey Lluis, there is some solid stuff here, especially the horse. I will say that the Coraline shot is a bit awkward. You're not really using it as reference, but rather reanimating exactly with different characters. Basically rotoscoping, which is frowned upon. Using other films for inspiration is great, just be sure to…
A long time ago MoP turned me onto these: Creative Illustration by Andrew Loomis: http://fineart.sk/index.php?cat=13 Drawing the Head and Hands by Andrew Loomis: http://fineart.sk/index.php?cat=14 Figure Drawing For All It's Worth by Andrew Loomis: http://fineart.sk/index.php?cat=12 (see the pattern yet?) Successful…
Hallo, I'm not dead and I've started working on this again. I'm all finished up at Creative Assembly now and in the time I have now and in finding a new job I'm planning on finishing this and doing some more arts to fill the old portfolio: Plan from here is to finish up all key assets found in the original game, then once…
Definitely useful, thank you. Sometimes I get discouraged because I feel like I'm jumping into the game really late, and with the rate technology advances I feel like I'll never catch up. Then I just need to remind myself that everybody is just a bunch of furless primates winging it like I am. But at any rate, my only real…
Thank you so much for the support! I have mostly made environment art during my career in the game industry. For this project I try hard to do best I can with GUI design/art, animation, character art and finally environment art. It is really fun and creative to work on other areas as well, outside my expertise. But if…
I can't seem to get it to work on CC2015.5 which is what I'm using at work. I try and click the .zxp, doesn't work, try to open it in photoshop, doesn't work and i can't find the correct place to extract it to because even when I place it in plug-ins, it won't load into extensions. I still run creative cloud at home and it…
I'd suggest finding some online tutorials to help you through the basics. It looks like you are very new to 3D art, or atleast character art. IMO the best thing you can do is start at the begining. Start creating anatomicaly correct base models using online guides and learning anatomy. Once you practice this enough, things…
I was talking to the guys at work about this and we kinda came to the conclusion that this workflow is only going to work on certain types of games eg realistic stuff or things that involve a lot of predetermined realistic materials. Anything stylized or creative in its use of colours and materials is going to need to be…