When it comes to most weapons and armors, I usually make the whole thing in Max or Maya. ZBrush is only for fine details at the end. That's just me though.
Upadte 3# I finished the high-poly,and now i'm gonna retopology this! I will make the weapon he holds later as it's more simple that this character himself!
UVs are unwrapped, just need to lay em out and decide which objects will share map space. Almost time to get to work on the accessories, weapons and then on to painting!