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Re: Baking normal to duplicated mesh with different UV
Reply by
SnowInChina
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Oct 2021
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Technical Talk
example on the left doesnt pick up any change in normals, so it does not reflect them in the normalmaps
3 results
Barbarian and her prize
Topic by
marvinator
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Nov 2019
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3D Art Showcase & Critiques
Hi, how's this looking? It's an anatomy study that I decided to add a little more story to. Barbarian and her defeated foe (an orc), or what's left of him.
Maya viewport render issue
Topic by
davidmajdi
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Jan 2019
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Technical Talk
hi to all polycount community / the 3 hair chunk in left are the same in the right but you can see it have problem in showing // any advice
Re: Hand Painted 40k Battle Sister from Scratch
Reply by
GreenBeams
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Jan 2020
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3D Art Showcase & Critiques
Essentially just the hair left to do now and then just cleanup on the high poly.
Re: Ubisoft joins Blender Development Fund
Reply by
Hayden_Price
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Jul 2019
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General Discussion
In 2.8 the default is left click. That's why they're getting millions of dollars now. ;)
2 results
Re: Sketchbook: Twoflower
Reply by
Twoflower
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Sep 2013
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Featured Artwork
thanks :) Yeah agreed the silhouette needs some refinement, especially the left arm
5 results
Re: I need help with Zbrush3
Reply by
o2_is_alright
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Feb 2011
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Technical Talk
Zbrush: Tool -> Export Max: Max button in the upper left corner -> Import ...
Re: Swaggy Workshop Thread
Reply by
Swaggernaut
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Nov 2015
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Dota 2
Done the textures for the enchantress set, just rigging, masks, and loading screen left!
Re: Massive Concept Inpiration folder
Reply by
aajohnny
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Jul 2013
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Oops I realized I left a few duplicates in there, sorry about that! and no problem.
Re: Good Environment Creation tutorial?
Reply by
Brian "Panda" Choi
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Feb 2015
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General Discussion
Ditto this. Otherwise, you're left to cobble bits and pieces of information into one environment.
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