Its in the coh2 tool under options you need to set your current java settings I set mine over a year ago and i cant remember how to do it . There is a very good u tube video collection by eliwood they cover a huge amount about the COH modding tool very worth while to check them out. They will save you alot of time. Hope…
I'm confused by the linking of that breakdown, the default witch doctor is extremely bare (No shoulder item?), how does that breakdown compare to this http://www.dota2.com/store/itemdetails/20037 All the colors in the concept are derived from that image apart from the popping green? Apart from being slightly oversaturated,…
Back again with another update, tweaked the Z on the COG to keep the sideways movement constant, adjusted the landing to stop the ankle breaking, adjusted the timings I felt the recover to idle was a touch too slow, almost like a robot getting into position. I have also began to use motion trails to track the curves of the…
Owowow, This time i come up with another sketch (number 2). Now you can see more of Jinx's body and it doesn't looks like her mafia splash. That is for the pros. For the cons, it's less ghosbuster and i don't know what i will do with her left hand (to my mind it's in motion, she droped her pow pow and she is ready to grab…
Thanks everyone. @ Bobbetybob: I get you but I sort of dig the toony sign. I will probably regret it though :( @ Darkleopard: If you ask really nicely I am sure they could sort a free one out for you :D . @ chrisradsby: Thanks :D . Gonna call it done coz I am sick of looking at something that was just supposed to be a bit…
It's my first environment, so also my first lighting of a scene. I'll try sth myself, but i'm very open to suggestions and help. Not sure what causes the blurring, coz it's not intended. this was also another thing of the art test. they wanted sculpted objects and crisp normal maps.. and that's exactly what i'm trying…
Hi fellow polycounters !! Hope you're all ready for the summit that's comming and for those who went to the THU hope it was great ^^. So i made some progress on the demonic dude and i'm having a hard time for some design decisions. Hope you will all be able to help me choose the right path ;) so if you could tell me for…
Such a good concept you have there. Your goals make me want to check back here, it's going to be cool if you make the fly-through. Really interested to see if your going with Substance or DDO. I`ve only used DDO so far, it would be awesome if you -as you learn- write a line or two about the cons and pros of substance vs…
First topic: trying to 3D scan a flat surface that has a slight warped mesh. (like a slightly bowed surface) and how to fix this issue for baking flat map generation. Like uneven height & normal maps. (one side being brighter/higher than the other) and how to normalize them? (make them consistent, so they can be tiled…
Thanks everyone :poly124: decided to jump back into the jeans now coz that seems to be the most troublesome. I think this is looking better, not sure about the horizontal line that is happening across the bottom of her ahhh bottom but ref and style keep pushing me that way so I am thinking I am just gonna roll with it.…