*Organise the uvs of the remeshed tool in zB or GoZ it to your 3d app and do it there. *Take the remeshed uved tool and apply subdivision levels to it in zB till it is at the same high level as your detail sculpt. *Take your remeshed tool and detailed scul[pt to their lowest level. *With the detailed sculpt at level one,…
Thanks for the C&C, really appreciate it. I'm still starting to rig her, i'll appear again sometime to show the final render after i pose. That way the face would be nicer i guess. So following your advice i started to work around the skirt to give it a more used look on the clothes and to give some more detailing into…
Another update on miss ladyface. For the quilting texture I made my own alpha: and applied it to an inflate brush with a strength of about 5. I ended up painting it on with drag rect and hoping and praying that it would wrap around. I had terrible problems getting it to wrap until I masked off the arm and painted the side…
Boiled down it's basically a test to find out if: - you're intelligent and not an airhead or mentally disabled - can verbally express yourself in the main language(s) of the studios you're applying for - you're not an asshole (or to put it another way, you project a favorable impression upon your interviewers so they'll…
Well i guess ZBrush exports polygroups as materials. i have done it in modo and it works fine, it just needa a bit of reorganization in modo. Your LP's should have the same material applied (atleast if they are sharing UV Space if not you should use different materials...ofcourse UDIMs work too). i had an asset that was…
Also it's important to know that there are a couple of functions that are named the same but are working differently. Like Inset. In Max you can do group or single polygon insets (if i remember corretly). In Modo it only does single poly. To do Inset groups you have to apply bevel (without doing anything) and then Scale it…
Hi Xoluil, I saw someone else had this error but i didn't see if there was a fix or workaround. I was having the following error come up when in click the "Apply preset without light creation" button for the lights in the material presets. I am asked to show max where the .dds file is for the preset i selected and once I…
It's a tough call, the choice between the heart and the head. Do you feel you're at the limit of ability as a character artist, or is it a lack of inspiration in your current projects? I remember you were thinking about applying for a studio position, are you still considering this? Being a freelancer is a good position to…
Glad to see your start. I think you can do better next times. By now, your work is a bit green. Dan advices say almost everything. I have to add that you should give more importance for your model BEFORE start applying textures. The model itself, with a simple lambert should have good silhouette and personality. Wich…
well I do sort have absolutely no idea what Im doing. however if I was to apply just a seamless texture to the model, it would it look like something from the Sims game in 2001 or google Sketchup, the season why Im trying to learn all of this stuff so that I can make good models, if I just apply seamless textures to…