oh hell yesssss. nice to return to this one! on first glance i felt like, the calves worked better in the old version, felt more natural. front view works nice but back feels oddly shaped to me, very low hanging and symmetrical
Quick study I did based on some concept I found, pretty happy with the front and 3/4 biew, hate the side view for some reason, happens to most of my sculpts but I don't know what's off.....
Hey just browsing cghub for environments that picked at my brain, and this is the results, just throwing out ideas. http://cghub.com/images/view/325138/ http://cghub.com/images/view/90617/ http://cghub.com/images/view/100719/ http://cghub.com/images/view/90653/ http://cghub.com/images/view/77532/ Didn't know if you had a…
I finally got started on my 3D model work, its pretty damn basic at the moment, but hoping all that will chagne :) This is what I have so far, I figured I'd keep posting on here, if nothing more than to just log my progress. Images on photobucket. Front -…
Hey Tesztorum! Im guessing you have figured out by now that the model view file needs to be hosted on a web service (Preferably Dropbox) with the file being DOWNLOADABLE and PUBLIC; that should fix the problem... If anyone needs further help I've written an article which you can checkout down below on ways to create, host…
TDRL; haven't gamed in quite awhile, stories haven't been the greatest lately, agree. Just for the record i haven't been gaming since ARK 1 (kind of a nightmare but otherwise neat for me at the time.) Maybe it was forced but also the p.c. i used at the time was 12 years old and i got it to run enough for me so could've…
@Obscura ... Well it didn't work so I don't think I understood what I'm supposed to do >< Here is what I did : 1/ I double clicked on the normal node. The normal node showed up in the 2D view : http://prntscr.com/h0hjuy 2/ I linked it with my base material and double clicked on the base material : http://prntscr.com/h0hkft…
Hi I have another animation question. It says on the rules consider the LOL game camera view. Do all the play blast need to be in that view or can we change the angle a bit on some of the play blast to show a less top down view? Thank you! Make sure there is a playblast from the LOL game camera view and if you wanted to…
Hey this is looking pretty neat already! I think it needs more visual story-telling to explain how it's underwater. The "windows" don't look like portholes into watery views. The floor could use puddles of water, the walls could use leakage stains, drips might help, lighting could use god rays with refraction patterns,…