Thanks guys! @ Gauss Thanks for the awesome input. After reading your crit I was TOTALLY energized and excited to push this one a lot further. I suppose I'd gotten so caught up in tweaking things around that something like this didn't even cross my mind. It's funny too because right when i posted the screenshot the plant…
So I'm trying to light my environment before panel review this coming Monday and I'm getting weird lighting on the doorway on the right. any suggestions on how to fix it? I'm using mental ray with GI and FG in this render. Render type is razterizer .
Hey fellow Polycounters, I've been having an issue in UDK. I'm working on a scene that has sexy normal maps but and it looks great in the previewer til I actually build the lighting then most of my normal detail just disappears. I'm trying to figure out why. I've tried a lot of things already. My scene has a +Dominant…
Ok, I got this! :) I was using stationary light for casting ies profile as well as lighting the shade, and static light for general lighting. It turned out that static light's source radius was 0 for the lamp on the right and it was 10 for the other one. I thought it had to do something with the material, ies or shadow…
@EliasWick : I understand what you are getting at by wanting a tablet with an active area similar to the paper you are used to. However, handling a tablet is completely different from working traditionally - for most users, A4 tablets tend to "feel too big", and do not emulate the feeling of drawing on a sheet of paper at…
very nice Only the lighting seems a bit odd The right side is rather brightly lit, yet the lamp has a strong bloom but does not really emit a lot of light, not even for a rim light on the leg
Also if the viewport is set to "2 lights" it often looks weird in certain views like realistic and shaded if you don't have any lights in the scene. Right click the viewport label in the upper left corner, choose "configure..." and under Visual Styles and Appearances, LIghts and Shadows, set it back to 1 light. In newer…
Hello there. I've been playing around with maya 2009 and have stumbled upon a really annoying problem. I've been using it for about a month now with no problems at all. Then today I imported an OBJ file and for some reason I can no longer click on any of the transform tools in the tool box display. I also cannot right…
Oh wow, that's great feedback - thank you! Makes total sense. I'd love to address and update the post based on those notes. And good catch, I actually only really used a Photoshop AI tool (Generative Fill) here and there to help make it seamless. Gigapixel and Upscayl were NOT used at all actually. That was probably a…