imo you should post some videos of like a short walkthrough of the areas, Im sure things will look even more impressive in motion. I also agree with everyone else, stuff looks really good but theres no focal point or interest to the particular screenshots. I know your going for more ui/texture artist but I cant help but…
Hey guys. First of all. Has anyone got any crit on this Knife texture before I call it done. Its kinda missing something atm and I cant put my finger on it. Tweaked the maps best I could I i dont know If i've nailed the metals just yet. I'd love some input. Secondly, I'm jumping into creating a small enviro. Just a…
This is a pretty silly comment, if your main element is a character, statue whatever, its entirely relevant to give critiques on anatomy and cloth folds. Just because its not a character model that will be animated and run around doesn't mean you should all of a sudden just drop your expectations. The concept has a cool,…
Still a problem with Instances though, each one should get its own piece of the lightmap, but instances each get the same UV. Same problem there with vertex color. Laying out a level is best done in-game, you learn so many things that way. Totally worth your time if you want to do enviro art. Actually I'd say it's…
Spug - Thanks! that is excatly what I was going for with my site. Thanks! for the advice, I will work on some enviro stuff, if its the easier path to get my foot in the door then so be it. ae. - Thanks man! I will check on the head. Archanex - Thanks for the tip! Slave_zero - Good advice, I think im going to make a…
Thank you for your feedback, Alex! The observatory and turret were made from concepts. I'm leaning towards being a prop or enviornment artist but I haven't fully decided which one so I'll decide and do more work towards that specific category. I would want to work for Epic Games on Fortnite or Riot's Valorant. Working for…
Thanks for the info guys. It's nice to know the design side is an upward direction. My favorite part of enviro art is the block-in and composition stage. So I'll keep the design on the side in case it pays off someday. I guess doing design work related to the architecture or layout would be more useful for an enviro person…
Aww gee shucks. It´s good to see so many of you liking the idea. Makes me think i´m not always full of shit. :) I´d think a door / gate / entryway of some sort as a first would be cool but it´s down to the mods. I´d also be interested in learning how to make heads and hands. I have zero knowledge of characters. I´m a…
I actually learned more about being a good character artist by being an env artist for even a short amount of time. Being resourceful, economical, etc... I also wouldn't differentiate character artist pay vs. enviro artist pay. They're both highly specialized fields with their own unique sets of challenges. I say 'do what…
I wanna see some of these cars in game already :) I did a test on the classic truck yesterday. I just applied 2 materials in max, the yellow and and transparent white for glass, skinned to one bone. Made a blank 15 frame anim (0-5 idle, 6-10 turn_left, 11-15 turn_right) and exported. Added the enviro and rimlight effects…